view engine/core/util/structures/utilstructures.i @ 0:4a0efb7baf70

* Datasets becomes the new trunk and retires after that :-)
author mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
date Sun, 29 Jun 2008 18:44:17 +0000
parents
children 90005975cdbb
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line source

%{
#include "util/structures/point.h"
#include "util/structures/rect.h"
%}

namespace FIFE {

	template <typename T> class PointType2D {
	public:
		T x;
		T y;
		explicit PointType2D(T _x = 0, T _y = 0);
		PointType2D<T> operator+(const PointType2D<T>& p) const;
		PointType2D<T> operator-(const PointType2D<T>& p) const;
		PointType2D<T>& operator+=(const PointType2D<T>& p);
		PointType2D<T>& operator-=(const PointType2D<T>& p);
		PointType2D<T> operator*(const T& i) const;
		PointType2D<T> operator/(const T& i) const;
		bool operator==(const PointType2D<T>& p) const;
		bool operator!=(const PointType2D<T>& p) const;
		T length() const;
	};

	template<typename T>
	std::ostream& operator<<(std::ostream& os, const PointType2D<T>& p);

	typedef PointType2D<int> Point;
	typedef PointType2D<int> IntPoint;
	typedef PointType2D<double> DoublePoint;
	typedef PointType2D<int> IntPoint2D;
	typedef PointType2D<double> DoublePoint2D;

	%template(Point) PointType2D<int>;
	%template(DoublePoint) PointType2D<double>;

	template <typename T> class PointType3D {
	public:
		T x;
		T y;
		T z;
		explicit PointType3D(T _x = 0, T _y = 0, T _z = 0);
		PointType3D<T> operator+(const PointType3D<T>& p) const;
		PointType3D<T> operator-(const PointType3D<T>& p) const;
		PointType3D<T>& operator+=(const PointType3D<T>& p);
		PointType3D<T>& operator-=(const PointType3D<T>& p);
		PointType3D<T> operator*(const T& i) const;
		PointType3D<T> operator/(const T& i) const;
		bool operator==(const PointType3D<T>& p) const;
		bool operator!=(const PointType3D<T>& p) const;
		T length() const;
	};

	template<typename T>
	std::ostream& operator<<(std::ostream& os, const PointType3D<T>& p);

	typedef PointType3D<int> Point3D;
	typedef PointType3D<int> IntPoint3D;
	typedef PointType3D<double> DoublePoint3D;

	%template(Point3D) PointType3D<int>;
	%template(DoublePoint3D) PointType3D<double>;
	
	class Rect {
	public:
		int x;
		int y;
		int w;
		int h;
		explicit Rect(int x = 0, int y = 0, unsigned int width = 0, unsigned int height = 0);
		int right() const;
		int bottom() const;
		bool operator==(const Rect& rect ) const;
		bool contains( const Point& point ) const;
		bool intersects( const Rect& rect ) const;
		bool intersectInplace( const Rect& rect );
	};
	std::ostream& operator<<(std::ostream&, const Rect&);
}