Mercurial > fife-parpg
view engine/core/loaders/native/video_loaders/image_loader.cpp @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 29 Jun 2008 18:44:17 +0000 |
parents | |
children | 90005975cdbb |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ // Standard C++ library includes // 3rd party library includes #include <boost/scoped_array.hpp> #include <boost/scoped_ptr.hpp> #include <SDL.h> #include <SDL_image.h> // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder #include "util/base/exception.h" #include "util/resource/resource_location.h" #include "util/resource/resource.h" #include "vfs/raw/rawdata.h" #include "vfs/vfs.h" #include "video/renderbackend.h" #include "video/image_location.h" #include "image_loader.h" namespace FIFE { IResource* ImageLoader::loadResource(const ResourceLocation& location) { const ImageLocation* loc = dynamic_cast<const ImageLocation*>(&location); const std::string& filename = location.getFilename(); boost::scoped_ptr<RawData> data (m_vfs->open(filename)); size_t datalen = data->getDataLength(); boost::scoped_array<uint8_t> darray(new uint8_t[datalen]); data->readInto(darray.get(), datalen); SDL_RWops* rwops = SDL_RWFromConstMem(darray.get(), datalen); SDL_Surface* surface = IMG_Load_RW(rwops, false); SDL_FreeRW(rwops); if( !surface ) { return 0; } Image* res = RenderBackend::instance()->createImage(surface); if (loc) { res->setXShift(loc->getXShift()); res->setYShift(loc->getYShift()); } res->setAlphaOptimizerEnabled(true); return res; }; }