Mercurial > fife-parpg
view ext/libpng-1.2.29/projects/cbuilder5/libpng.readme.txt @ 583:47b49b9b0c0a
* Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
* Added a triangle function to backends and genericrenderer, also added the functions to set an alpha value for geometric figures.
author | helios2000@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sat, 07 Aug 2010 16:36:35 +0000 |
parents | 4a0efb7baf70 |
children |
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Project files to build libpng using Borland C++ Builder v5.0 In order to build and use libpng, please follow these steps: 1). Install zlib in a directory at the same level with libpng. 2). In a console window, go to the zlib directory and type: make -f win32\Makefile.bor After performing this step, you should have a file named zlib.lib in the zlib directory. 3). Add the following conditional define to your project: PNG_USE_DLL 4). Add libpng.lib or libpngstat.lib to the project. Build the project. 5). If the build fails, add the paths to png.h and zlib.h to your include path, and restart the build. By default, the libpng project uses zlib as a static library. If you wish to use zlib as a DLL, please read the important notes from the zlib DLL FAQ, found inside the zlib distribution. See the libpng documentation for instructions on how to use the code.