Mercurial > fife-parpg
view engine/core/video/image_location.h @ 583:47b49b9b0c0a
* Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
* Added a triangle function to backends and genericrenderer, also added the functions to set an alpha value for geometric figures.
author | helios2000@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sat, 07 Aug 2010 16:36:35 +0000 |
parents | 90005975cdbb |
children |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ #ifndef FIFE_VIDEO_IMAGE_LOCATION_H #define FIFE_VIDEO_IMAGE_LOCATION_H // Standard C++ library includes #include <string> #include <map> // 3rd party library includes // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder #include "video/image.h" #include "util/resource/resource_location.h" namespace FIFE { /** Contains information about the Location of a image. * * This class is used to give ResourceProvider the information * where to find the data. * */ class ImageLocation: public ResourceLocation { public: /** Constructor. */ ImageLocation(const std::string& filename); /** Sets the X shift of the Image. * @param xshift The X shift of the Image */ virtual void setXShift(int xshift) { m_xshift = xshift; } /** Gets the X shift of the Image * @return The X shift of the Image */ virtual int getXShift() const { return m_xshift; } /** Sets the Y shift of the Image * @param yshift The Y shift of the Image */ virtual void setYShift(int yshift) { m_yshift = yshift; } /** Gets the Y shift of the Image * @param yshift The Y shift of the Image */ virtual int getYShift() const { return m_yshift; } /** Sets the width of the Image. Used e.g. with subimages */ virtual void setWidth(unsigned int width) { m_width = width; } /** Gets the width of the Image. Used e.g. with subimages */ virtual unsigned int getWidth() const { return m_width; } /** Sets the height of the Image. Used e.g. with subimages */ virtual void setHeight(unsigned int height) { m_height = height; } /** Gets the height of the Image. Used e.g. with subimages */ virtual unsigned int getHeight() const { return m_height; } /** Sets the parent source of the Image. Used e.g. with subimages */ virtual void setParentSource(Image* image) { m_parent_image = image; } /** Gets the parent source of the Image. Used e.g. with subimages */ virtual Image* getParentSource() const { return m_parent_image; } virtual bool operator ==(const ResourceLocation& loc) const; virtual bool operator <(const ResourceLocation& loc) const; virtual ResourceLocation* clone() const; private: unsigned int m_xshift; unsigned int m_yshift; unsigned int m_width; unsigned int m_height; Image* m_parent_image; }; }; //FIFE #endif /* vim: set noexpandtab: set shiftwidth=2: set tabstop=2: */