Mercurial > fife-parpg
view demos/shooter/gui/hud.xml @ 583:47b49b9b0c0a
* Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
* Added a triangle function to backends and genericrenderer, also added the functions to set an alpha value for geometric figures.
author | helios2000@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sat, 07 Aug 2010 16:36:35 +0000 |
parents | 597b066d5ccb |
children |
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<VBox opaque='0'> <HBox opaque='0'> <Label text = "FPS: "/> <Label name="fps" text="000"/> </HBox> <HBox opaque='0'> <Label text = "Player Position: "/> <Label name="position" text="x,y "/> </HBox> <HBox opaque='0'> <Label text = "Player Velocity: "/> <Label name="velocity" text="x,y "/> </HBox> <HBox opaque='0'> <Label text = "SCORE: "/> <Label name="score" text="0 "/> </HBox> <HBox opaque='0'> <Label text = "Lives: "/> <Label name="lives" text="0 "/> </HBox> </VBox>