view demos/rpg/maps/level1_objects.xml @ 583:47b49b9b0c0a

* Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands. * Added a triangle function to backends and genericrenderer, also added the functions to set an alpha value for geometric figures.
author helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
date Sat, 07 Aug 2010 16:36:35 +0000
parents f85762e634c5
children
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<?xml version='1.0' encoding='UTF-8'?>
<Settings>
  <Module name="objects">
  	<Setting name="objectlist" type="list"> gstack2 ; townportal ; sign1 </Setting>
    <Setting name="gstack2" type="dict"> objectname : goldstack ; value : 5000 ; posx : -3.0 ; posy : -3.0 </Setting>
    <Setting name="townportal" type="dict"> objectname : templeportal ; dest : town ; posx : 3.0 ; posy : 2.0 </Setting>
    <Setting name="sign1" type="dict"> objectname : signenemy1 ; posx : 1.0 ; posy : 1.0 </Setting>
  </Module>
</Settings>