Mercurial > fife-parpg
view demos/rio_de_hola/scripts/agents/beekeeper.py @ 583:47b49b9b0c0a
* Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
* Added a triangle function to backends and genericrenderer, also added the functions to set an alpha value for geometric figures.
author | helios2000@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sat, 07 Aug 2010 16:36:35 +0000 |
parents | 3dff106b945b |
children |
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# -*- coding: utf-8 -*- # #################################################################### # Copyright (C) 2005-2009 by the FIFE team # http://www.fifengine.de # This file is part of FIFE. # # FIFE is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the # Free Software Foundation, Inc., # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA # #################################################################### from agent import Agent from fife import fife import random _STATE_NONE, _STATE_TALK = 0, 1 class Beekeeper(Agent): def __init__(self, settings, model, agentName, layer, uniqInMap=True): super(Beekeeper, self).__init__(settings, model, agentName, layer, uniqInMap) self.state = _STATE_NONE def onInstanceActionFinished(self, instance, action): self.talk() def start(self): self.facingLoc = self.agent.getLocation() c = self.facingLoc.getExactLayerCoordinatesRef() c.x += random.randint(-1, 1) c.y += random.randint(-1, 1) self.talk() def talk(self): self.state = _STATE_TALK self.agent.act('talk', self.facingLoc, True) # never calls back