Mercurial > fife-parpg
view build/win32/build_environments/visual_studio_8/generate_unittests.py @ 173:454ed60ad7b2
* Added a setRoleoff() function to the SoundEmitter class
This function sets AL_ROLEOFF_FACTOR. Rolloff factor judges the strength of attenuation over distance.
It effect's the volume of the emitter over distance to the listener. You'll have to do plenty
of testing to find a good value.
author | nihathrael@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sat, 24 Jan 2009 22:26:46 +0000 |
parents | 4a0efb7baf70 |
children |
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import sys, os , pythoncom def main (from_path, to_path): # check if the output-folder exists if os.path.exists(to_path) == False: os.mkdir(to_path); # traverse the unit_test-files files = os.listdir(from_path) guidlist=[] filelist=[] for file in files: if (file[-4:] == ".cpp"): guidlist.append(writeProject(file[0:-4], to_path)) filelist.append(file[0:-4].replace("test_", "testprog_")) writeSolution(to_path, filelist, guidlist) def writeProject(file, to_path): infile = open("unittest_template.xml", "r") outfile = open(to_path + "/" + file.replace("test_", "testprog_") + ".vcproj", "w") text = infile.read() guid = pythoncom.CreateGuid() text = text.replace("__INSERT_NAME_HERE__", file.replace("test_", "testprog_")) text = text.replace("__INSERT_FILENAME_HERE__", file) text = text.replace("__INSERT_GUID_HERE__", str(guid)) outfile.write(text) return str(guid) def writeSolution(to_path, namelist, guidlist): solution = open(to_path + "/unit_tests.sln", "w") solution.write("\xef\xbb\xbf\n") # Specify MSVS 2005 solution.write("Microsoft Visual Studio Solution File, Format Version 9.00\n") solution.write("# Visual Studio 2005\n") # add the libfife-project solution.write("Project(\"{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}\") = \"libfife\", \"..\\fife.vcproj\", \"{96025707-5759-400D-80E5-A1E94C8A79A2}\"\n") solution.write("EndProject\n") # Add the test projects: for i in range(len(namelist)): solution.write("Project(\"{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}\") = \"" + namelist[i] + "\", \"" + namelist[i] + ".vcproj\", \"" + guidlist[i] + "\"\n") solution.write(" ProjectSection(ProjectDependencies) = postProject\n") solution.write(" {96025707-5759-400D-80E5-A1E94C8A79A2} = {96025707-5759-400D-80E5-A1E94C8A79A2}\n") solution.write(" EndProjectSection\n") solution.write("EndProject\n") solution.write("Global\n") solution.write(" GlobalSection(SolutionConfigurationPlatforms) = preSolution\n") solution.write(" Debug_static|Win32 = Debug_static|Win32\n") solution.write(" Release_static|Win32 = Release_static|Win32\n") solution.write(" EndGlobalSection\n") solution.write(" GlobalSection(ProjectConfigurationPlatforms) = postSolution\n") solution.write(" {96025707-5759-400D-80E5-A1E94C8A79A2}.Debug_static|Win32.ActiveCfg = Debug_static|Win32\n") solution.write(" {96025707-5759-400D-80E5-A1E94C8A79A2}.Debug_static|Win32.Build.0 = Debug_static|Win32\n") solution.write(" {96025707-5759-400D-80E5-A1E94C8A79A2}.Release_static|Win32.ActiveCfg = Release_static|Win32\n") solution.write(" {96025707-5759-400D-80E5-A1E94C8A79A2}.Release_static|Win32.Build.0 = Release_static|Win32\n") for guid in guidlist: solution.write(" " + guid + ".Debug|Win32.ActiveCfg = Debug_static|Win32\n") solution.write(" " + guid + ".Debug|Win32.Build.0 = Debug_static|Win32\n") solution.write(" " + guid + ".Release|Win32.ActiveCfg = Release_static|Win32\n") solution.write(" " + guid + ".Release|Win32.Build.0 = Release_static|Win32\n") solution.write(" EndGlobalSection\n") solution.write(" GlobalSection(SolutionProperties) = preSolution\n") solution.write(" HideSolutionNode = FALSE\n") solution.write(" EndGlobalSection\n") solution.write("EndGlobal\n") # call main function main ("../../../../tests/core_tests", "./unit_tests")