Mercurial > fife-parpg
view engine/config/variated_dirs @ 478:41f7754f2a4b
Fixed a small bug where projectiles wouldn't be removed from the scene after passing the far right edge of the screen.
Added a garbage collection routine.
Removed the remaining traces of the projectile specific code in Scene.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Thu, 22 Apr 2010 21:04:13 +0000 |
parents | 4a0efb7baf70 |
children |
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{ 'opengl': ['core/video/opengl/', 'core/gui/base/opengl/'], 'zip': ['core/vfs/zip/'], 'script-python': ['swigwrappers/python'], 'script-lua': ['swigwrappers/lua'], }