view engine/config/variated_dirs @ 478:41f7754f2a4b

Fixed a small bug where projectiles wouldn't be removed from the scene after passing the far right edge of the screen. Added a garbage collection routine. Removed the remaining traces of the projectile specific code in Scene.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 22 Apr 2010 21:04:13 +0000
parents 4a0efb7baf70
children
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{
	'opengl': ['core/video/opengl/', 'core/gui/base/opengl/'],
	'zip': ['core/vfs/zip/'],
	'script-python': ['swigwrappers/python'],
	'script-lua': ['swigwrappers/lua'],
}