Mercurial > fife-parpg
view demos/rio_de_hola/scripts/agents/agent.py @ 499:3dff106b945b
Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
All demos and tools now use the new settings extension.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 14 May 2010 17:37:42 +0000 |
parents | 70697641fca3 |
children |
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# -*- coding: utf-8 -*- # #################################################################### # Copyright (C) 2005-2009 by the FIFE team # http://www.fifengine.de # This file is part of FIFE. # # FIFE is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the # Free Software Foundation, Inc., # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA # #################################################################### from fife import fife from scripts.common.common import ProgrammingError class Agent(fife.InstanceActionListener): def __init__(self, settings, model, agentName, layer, uniqInMap=True): fife.InstanceActionListener.__init__(self) self.settings = settings self.model = model self.agentName = agentName self.layer = layer if uniqInMap: self.agent = layer.getInstance(agentName) self.agent.addActionListener(self) def onInstanceActionFinished(self, instance, action): raise ProgrammingError('No OnActionFinished defined for Agent') def start(self): raise ProgrammingError('No start defined for Agent') def create_anonymous_agents(settings, model, objectName, layer, agentClass): agents = [] instances = [a for a in layer.getInstances() if a.getObject().getId() == objectName] i = 0 for a in instances: agentName = '%s:i:%d' % (objectName, i) i += 1 agent = agentClass(settings, model, agentName, layer, False) agent.agent = a a.addActionListener(agent) agents.append(agent) return agents