Mercurial > fife-parpg
view ext/libpng-1.2.29/contrib/pngminim/decoder/makefile.std @ 14:3a7f83ccbc28
* Modified map layers so the player character should be able to walk diagonally now as well
* However he does not! looks like a pather issue
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 06 Jul 2008 22:03:52 +0000 |
parents | 4a0efb7baf70 |
children |
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# Makefile for PngMinus (pngm2pnm) # Linux / Unix #CC=cc CC=gcc LD=$(CC) RM=rm -f CFLAGS=-DPNG_USER_CONFIG -DNO_GZCOMPRESS -DNO_GZIP \ -DdeflateParams\(a,b,c\)=Z_OK -I. -O1 C=.c O=.o L=.a E= ZOBJS = adler32$(O) crc32$(O) gzio$(O) \ infback$(O) inffast$(O) inflate$(O) inftrees$(O) \ trees$(O) uncompr$(O) zutil$(O) OBJS = pngm2pnm$(O) png$(O) pngerror$(O) pngget$(O) pngmem$(O) \ pngread$(O) pngrio$(O) pngrtran$(O) pngrutil$(O) \ pngset$(O) pngtrans$(O) $(ZOBJS) # implicit make rules ------------------------------------------------------- .c$(O): png.h pngconf.h pngusr.h zlib.h $(CC) -c $(CFLAGS) $< # dependencies all: pngm2pnm$(E) pngm2pnm$(E): $(OBJS) $(LD) -o pngm2pnm$(E) $(OBJS) strip pngm2pnm$(E) clean: $(RM) pngm2pnm$(O) $(RM) pngm2pnm$(E) $(RM) $(OBJS) # End of makefile for pngm2pnm