Mercurial > fife-parpg
view clients/rio_de_hola/maps/testmap3.xml @ 14:3a7f83ccbc28
* Modified map layers so the player character should be able to walk diagonally now as well
* However he does not! looks like a pather issue
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Sun, 06 Jul 2008 22:03:52 +0000 |
parents | 427bb0de3e29 |
children |
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<?xml version="1.0" encoding="ascii"?> <map id="myMap" format="1.0"> <import dir="../objects/agents/beekeeper"></import> <import file="../objects/ground/water/object.xml"></import> <import file="../objects/ground/sands/01/object.xml"></import> <import file="../objects/ground/beach/03/object.xml"></import> <import file="../objects/items/coins/object.xml"></import> <import file="../objects/items/coins/inventory/object.xml"></import> <import file="../objects/items/flask/object.xml"></import> <import file="../objects/items/matchbox/object.xml"></import> <import file="../objects/items/matchbox/inventory/object.xml"></import> <import file="../objects/ground/beach/01/object.xml"></import> <import file="../objects/ground/beach/02/object.xml"></import> <import file="../objects/agents/boy/object.xml"></import> <import file="../objects/agents/girl/object.xml"></import> <layer grid_type="square" id="TechdemoMapTileLayer" x_scale="1.0" pathing="cell_edges_only" y_scale="1.0" rotation="0.0" 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