Mercurial > fife-parpg
view ext/guichan-0.8.1/src/hge/hgeinput.cpp @ 85:35f6cfea565e
Fixed the unit tests so they will now compile and link with msvc2005. There are still a couple more changes needed to run them correctly.
author | vtchill@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sat, 19 Jul 2008 04:56:28 +0000 |
parents | 4a0efb7baf70 |
children |
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/* _______ __ __ __ ______ __ __ _______ __ __ * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ * * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson * * * Per Larsson a.k.a finalman * Olof Naessén a.k.a jansem/yakslem * * Visit: http://guichan.sourceforge.net * * License: (BSD) * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name of Guichan nor the names of its contributors may * be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * For comments regarding functions please see the header file. */ #include "guichan/hge/hgeinput.hpp" #include "guichan/exception.hpp" namespace gcn { HGE *HGEInput::mHGE = NULL; HGEInput::HGEInput() { mHGE = hgeCreate(HGE_VERSION); mMouseX = 0; mMouseY = 0; mLeftMouseButtonDown = false; mRightMouseButtonDown = false; mMiddleMouseButtonDown = false; } HGEInput::~HGEInput() { mHGE->Release(); } bool HGEInput::isKeyQueueEmpty() { return mKeyInputQueue.empty(); } bool HGEInput::isMouseQueueEmpty() { return mMouseInputQueue.empty(); } KeyInput HGEInput::dequeueKeyInput() { if (isKeyQueueEmpty()) { throw GCN_EXCEPTION("Key queue is empty."); } KeyInput keyInput; keyInput = mKeyInputQueue.front(); mKeyInputQueue.pop(); return keyInput; } MouseInput HGEInput::dequeueMouseInput() { if (isMouseQueueEmpty()) { throw GCN_EXCEPTION("Mouse queue is empty."); } MouseInput mouseInput; mouseInput = mMouseInputQueue.front(); mMouseInputQueue.pop(); return mouseInput; } void HGEInput::_pollInput() { hgeInputEvent ie; mHGE->Input_GetEvent(&ie); pollMouseInput(); pollKeyInput(ie); } void HGEInput::pollMouseInput() { float curMouseX, curMouseY; int mouseWheel; bool leftBtn, rightBtn, centerBtn; mHGE->Input_GetMousePos(&curMouseX, &curMouseY); mouseWheel = mHGE->Input_GetMouseWheel(); leftBtn = mHGE->Input_GetKeyState(HGEK_LBUTTON); rightBtn = mHGE->Input_GetKeyState(HGEK_RBUTTON); centerBtn = mHGE->Input_GetKeyState(HGEK_MBUTTON); // Check mouse movement if (mMouseX != curMouseX || mMouseY != curMouseY ) { mMouseInputQueue.push(MouseInput(MouseInput::EMPTY, MouseInput::MOVED, curMouseX, curMouseY, 0)); mMouseX = curMouseX; mMouseY = curMouseY; } // Check mouse wheel if (mouseWheel > 0) { mMouseInputQueue.push(MouseInput(MouseInput::EMPTY, MouseInput::WHEEL_MOVED_UP, curMouseX, curMouseY, 0)); } else if (mouseWheel < 0) { mMouseInputQueue.push(MouseInput(MouseInput::EMPTY, MouseInput::WHEEL_MOVED_DOWN, curMouseX, curMouseY, 0)); } //check mouse buttons if (!mLeftMouseButtonDown && leftBtn) { mMouseInputQueue.push(MouseInput(MouseInput::LEFT, MouseInput::PRESSED, curMouseX, curMouseY, 0)); } else if (mLeftMouseButtonDown && !leftBtn ) { mMouseInputQueue.push(MouseInput(MouseInput::LEFT, MouseInput::RELEASED, curMouseX, curMouseY, 0)); } else if (!mRightMouseButtonDown && rightBtn) { mMouseInputQueue.push(MouseInput(MouseInput::RIGHT, MouseInput::PRESSED, curMouseX, curMouseY, 0)); } else if (mRightMouseButtonDown && !rightBtn) { mMouseInputQueue.push(MouseInput(MouseInput::RIGHT, MouseInput::RELEASED, curMouseX, curMouseY, 0)); } else if (!mMiddleMouseButtonDown && centerBtn) { mMouseInputQueue.push(MouseInput(MouseInput::MIDDLE, MouseInput::PRESSED, curMouseX, curMouseY, 0)); } else if (mMiddleMouseButtonDown && !centerBtn) { mMouseInputQueue.push(MouseInput(MouseInput::MIDDLE, MouseInput::RELEASED, curMouseX, curMouseY, 0)); } mLeftMouseButtonDown = leftBtn; mRightMouseButtonDown = rightBtn; mMiddleMouseButtonDown = centerBtn; } void HGEInput::pollKeyInput(hgeInputEvent &ki) { if (ki.type != INPUT_KEYDOWN && ki.type != INPUT_KEYUP ) { return ; } if (ki.type == INPUT_KEYDOWN) { Key keyObj = convertToKey(ki.key, ki.chr); KeyInput keyInput(keyObj, KeyInput::PRESSED); keyInput.setNumericPad(isNumericPad(ki.key)); keyInput.setShiftPressed(ki.flags & HGEINP_SHIFT); keyInput.setAltPressed(ki.flags & HGEINP_ALT); keyInput.setControlPressed(ki.flags & HGEINP_CTRL); mKeyInputQueue.push(keyInput); } if (ki.type == INPUT_KEYUP) { Key keyObj = convertToKey(ki.key, ki.chr); KeyInput keyInput(keyObj, KeyInput::RELEASED); keyInput.setNumericPad(isNumericPad(ki.key)); keyInput.setShiftPressed(ki.flags & HGEINP_SHIFT); keyInput.setAltPressed(ki.flags & HGEINP_ALT); keyInput.setControlPressed(ki.flags & HGEINP_CTRL); mKeyInputQueue.push(keyInput); } } Key HGEInput::convertToKey(int key, int chr) { int keysym; switch(key) { case HGEK_TAB: keysym = Key::TAB; break; case HGEK_ESCAPE: keysym = Key::ESCAPE; break; case HGEK_ALT: keysym = Key::LEFT_ALT; break; /* Unsupported by HGE. case HGEK_ALT: keysym = Key::RIGHT_ALT; break; */ case HGEK_SHIFT: keysym = Key::LEFT_SHIFT; break; /* Unsuppored by HGE. case HGEK_SHIFT: keysym = Key::RIGHT_SHIFT; break; */ case HGEK_CTRL: keysym = Key::LEFT_CONTROL; break; /* Unsupported by HGE. case HGEK_CTRL: keysym = Key::RIGHT_CONTROL; break; */ case HGEK_LWIN: keysym = Key::LEFT_META; break; case HGEK_RWIN: keysym = Key::RIGHT_META; break; case HGEK_INSERT: keysym = Key::INSERT; break; case HGEK_HOME: keysym = Key::HOME; break; case HGEK_PGUP: keysym = Key::PAGE_UP; break; case HGEK_PGDN: keysym = Key::PAGE_DOWN; break; case HGEK_DELETE: keysym = Key::DELETE; break; /* Unsupported by HGE. case HGEK_BACKSPACE: keysym = Key::DELETE; pad = true; break; */ case HGEK_END: keysym = Key::END; break; case HGEK_CAPSLOCK: keysym = Key::CAPS_LOCK; break; case HGEK_BACKSPACE: keysym = Key::BACKSPACE; break; case HGEK_F1: keysym = Key::F1; break; case HGEK_F2: keysym = Key::F2; break; case HGEK_F3: keysym = Key::F3; break; case HGEK_F4: keysym = Key::F4; break; case HGEK_F5: keysym = Key::F5; break; case HGEK_F6: keysym = Key::F6; break; case HGEK_F7: keysym = Key::F7; break; case HGEK_F8: keysym = Key::F8; break; case HGEK_F9: keysym = Key::F9; break; case HGEK_F10: keysym = Key::F10; break; case HGEK_F11: keysym = Key::F11; break; case HGEK_F12: keysym = Key::F12; break; /* Unsupported by HGE case HGEK_PRTSCR: keysym = Key::PRINT_SCREEN; break; */ case HGEK_PAUSE: keysym = Key::PAUSE; break; case HGEK_SCROLLLOCK: keysym = Key::SCROLL_LOCK; break; case HGEK_NUMLOCK: keysym = Key::NUM_LOCK; break; case HGEK_LEFT: keysym = Key::LEFT; break; case HGEK_RIGHT: keysym = Key::RIGHT; break; case HGEK_UP: keysym = Key::UP; break; case HGEK_DOWN: keysym = Key::DOWN; break; case HGEK_ENTER: keysym = Key::ENTER; break; default: keysym = chr; } Key k = Key(keysym); return k; } bool HGEInput::isNumericPad(int keyCode) { switch(keyCode) { case HGEK_NUMPAD0: case HGEK_NUMPAD1: case HGEK_NUMPAD2: case HGEK_NUMPAD3: case HGEK_NUMPAD4: case HGEK_NUMPAD5: case HGEK_NUMPAD6: case HGEK_NUMPAD7: case HGEK_NUMPAD8: case HGEK_NUMPAD9: return true; default: return false; } } }