view clients/rio_de_hola/objects/agents/chemist/object.xml @ 330:33dd55160a9d

* Added a new method Widget.getNamedChildren * Made the distribute and mapEvents methods (a whole lot) faster. * Added a new (internal) attribute to Widget (has_name) * Added a small decorator for profiling rarely called functions.
author phoku@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 24 Aug 2009 11:45:28 +0000
parents 4a0efb7baf70
children
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<?fife type="object"?>
<object id="chemist" namespace="http://www.fifengine.de/xml/rio_de_hola" blocking="1" static="0">
	<action id="experiment">
		<animation source="experiment/000/animation.xml" direction="0" />
		<animation source="experiment/045/animation.xml" direction="45" />
		<animation source="experiment/090/animation.xml" direction="90" />
		<animation source="experiment/135/animation.xml" direction="135" />
		<animation source="experiment/180/animation.xml" direction="180" />
		<animation source="experiment/225/animation.xml" direction="225" />
		<animation source="experiment/270/animation.xml" direction="270" />
		<animation source="experiment/315/animation.xml" direction="315" />
	</action>
	<action id="read">
		<animation source="read/000/animation.xml" direction="0" />
		<animation source="read/045/animation.xml" direction="45" />
		<animation source="read/090/animation.xml" direction="90" />
		<animation source="read/135/animation.xml" direction="135" />
		<animation source="read/180/animation.xml" direction="180" />
		<animation source="read/225/animation.xml" direction="225" />
		<animation source="read/270/animation.xml" direction="270" />
		<animation source="read/315/animation.xml" direction="315" />
	</action>
	<action id="repair">
		<animation source="repair/000/animation.xml" direction="0" />
		<animation source="repair/045/animation.xml" direction="45" />
		<animation source="repair/090/animation.xml" direction="90" />
		<animation source="repair/135/animation.xml" direction="135" />
		<animation source="repair/180/animation.xml" direction="180" />
		<animation source="repair/225/animation.xml" direction="225" />
		<animation source="repair/270/animation.xml" direction="270" />
		<animation source="repair/315/animation.xml" direction="315" />
	</action>
	<action id="stand">
		<animation source="stand/000/animation.xml" direction="0" />
		<animation source="stand/045/animation.xml" direction="45" />
		<animation source="stand/090/animation.xml" direction="90" />
		<animation source="stand/135/animation.xml" direction="135" />
		<animation source="stand/180/animation.xml" direction="180" />
		<animation source="stand/225/animation.xml" direction="225" />
		<animation source="stand/270/animation.xml" direction="270" />
		<animation source="stand/315/animation.xml" direction="315" />
	</action>
	<action id="talk">
		<animation source="talk/000/animation.xml" direction="0" />
		<animation source="talk/045/animation.xml" direction="45" />
		<animation source="talk/090/animation.xml" direction="90" />
		<animation source="talk/135/animation.xml" direction="135" />
		<animation source="talk/180/animation.xml" direction="180" />
		<animation source="talk/225/animation.xml" direction="225" />
		<animation source="talk/270/animation.xml" direction="270" />
		<animation source="talk/315/animation.xml" direction="315" />
	</action>
	<action id="walk">
		<animation source="walk/000/animation.xml" direction="0" />
		<animation source="walk/045/animation.xml" direction="45" />
		<animation source="walk/090/animation.xml" direction="90" />
		<animation source="walk/135/animation.xml" direction="135" />
		<animation source="walk/180/animation.xml" direction="180" />
		<animation source="walk/225/animation.xml" direction="225" />
		<animation source="walk/270/animation.xml" direction="270" />
		<animation source="walk/315/animation.xml" direction="315" />
	</action>
</object>