view ext/libpng-1.2.29/projects/cbuilder5/libpngstat.bpf @ 459:302a69c5141d

Player death is now handled a bit nicer. Added invulnerability. Added 3 more enemy types. Fixed a bug in the collision detection routine that caused some objects not to be updated when a collision is detected.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 09 Apr 2010 17:35:52 +0000
parents 4a0efb7baf70
children
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USEUNIT("..\..\png.c");
USEUNIT("..\..\pngerror.c");
USEUNIT("..\..\pngget.c");
USEUNIT("..\..\pngmem.c");
USEUNIT("..\..\pngpread.c");
USEUNIT("..\..\pngread.c");
USEUNIT("..\..\pngrio.c");
USEUNIT("..\..\pngrtran.c");
USEUNIT("..\..\pngrutil.c");
USEUNIT("..\..\pngset.c");
USEUNIT("..\..\pngtrans.c");
USEUNIT("..\..\pngwio.c");
USEUNIT("..\..\pngwrite.c");
USEUNIT("..\..\pngwtran.c");
USEUNIT("..\..\pngwutil.c");
USELIB("..\..\..\zlib\zlib.lib");
//---------------------------------------------------------------------------
#define Library

// To add a file to the library use the Project menu 'Add to Project'.