view ext/guichan-0.8.2/src/Makefile.am @ 459:302a69c5141d

Player death is now handled a bit nicer. Added invulnerability. Added 3 more enemy types. Fixed a bug in the collision detection routine that caused some objects not to be updated when a collision is detected.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 09 Apr 2010 17:35:52 +0000
parents 64738befdf3b
children
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SUBDIRS = widgets @GUICHAN_EXTRADIRS@ hge openlayer contrib

INCLUDES = -I$(top_srcdir)/include

lib_LTLIBRARIES = libguichan.la

libguichan_la_LIBADD = widgets/libguichan_widgets.la

libguichan_la_LDFLAGS = -no-undefined -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE) 

libguichan_la_DEPENDENCIES = \
	widgets/libguichan_widgets.la

# The Gui-chan library sources
libguichan_la_SOURCES = 	\
	actionevent.cpp		\
	basiccontainer.cpp	\
	cliprectangle.cpp	\
	color.cpp		\
	defaultfont.cpp		\
	event.cpp		\
	exception.cpp		\
	focushandler.cpp	\
	font.cpp		\
	genericinput.cpp	\
	graphics.cpp		\
	gui.cpp			\
	guichan.cpp		\
	image.cpp		\
	imagefont.cpp		\
	inputevent.cpp		\
	key.cpp			\
	keyevent.cpp		\
	keyinput.cpp		\
	mouseevent.cpp		\
	mouseinput.cpp		\
	rectangle.cpp		\
	selectionevent.cpp	\
	widget.cpp