view engine/extensions/pychan/widgets/basictextwidget.py @ 307:22253b2c9b14

- added LightEdit editor plugin (needs light branch to work; deactivated if lighting renderer is not available) - added animation viewer to ObjectEdit - several bugfixes for ObjectEdit plugin FEATURES: - ObjectEdit - viewing and rotating animated instances (rotations are hardcoded for now, FIFE needs to expose available angles to python in order to make animation rotation work for every client) - LightEdit - test global light values
author chewie@33b003aa-7bff-0310-803a-e67f0ece8222
date Tue, 11 Aug 2009 15:32:54 +0000
parents 51cc05d862f2
children 48c99636453e
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# -*- coding: utf-8 -*-
from widget import Widget
from common import *

class BasicTextWidget(Widget):
	"""
	The base class for widgets which display a string - L{Label},L{ClickLabel},L{Button}, etc.
	Do not use directly.

	New Attributes
	==============

	  - text: The text (depends on actual widget)

	Data
	====

	The text can be set via the L{distributeInitialData} method.
	"""

	ATTRIBUTES = Widget.ATTRIBUTES + [UnicodeAttr('text')]
	DEFAULT_HEXPAND = 1
	DEFAULT_VEXPAND = 0

	def __init__(self, text = u"",**kwargs):
		self.margins = (5,5)
		self.text = text
		super(BasicTextWidget,self).__init__(**kwargs)

		# Prepare Data collection framework
		self.accepts_initial_data = True
		self._realSetInitialData = self._setText

	def _getText(self): return gui2text(self.real_widget.getCaption())
	def _setText(self,text): self.real_widget.setCaption(text2gui(text))
	text = property(_getText,_setText)

	def resizeToContent(self, recurse = True):
		self.height = self.real_font.getHeight() + self.margins[1]*2
		self.width = self.real_font.getWidth(text2gui(self.text)) + self.margins[0]*2