Mercurial > fife-parpg
view engine/core/util/resource/pool.cpp @ 202:1d9154c535cf
fixed bug where the root directory path name was being added to the filename twice. It was initially added in the listFiles/listDirectories functions and then added again in the private function list. I modified the code so it is only added in the list function now.
author | vtchill@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 13 Mar 2009 03:05:14 +0000 |
parents | 376b8afc9a18 |
children | a46368b3d8a0 |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ // Standard C++ library includes // 3rd party library includes // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder #include "util/base/exception.h" #include "util/log/logger.h" #include "pool.h" namespace FIFE { static Logger _log(LM_POOL); Pool::Pool(const std::string& name): m_entries(), m_location_to_entry(), m_loaders(), m_name(name) { } Pool::~Pool() { FL_LOG(_log, LMsg("Pool destroyed: ") << m_name); printStatistics(); sanityCheck(); reset(); std::vector<ResourceLoader*>::iterator loader; for (loader = m_loaders.begin(); loader != m_loaders.end(); loader++) { delete (*loader); } } void Pool::reset() { std::vector<PoolEntry*>::iterator entry; for (entry = m_entries.begin(); entry != m_entries.end(); entry++) { // Warn about leaks, but at least display ALL of them // Instead of bailing out with an exception in the FifeClass destructor. if( (*entry)->resource && (*entry)->resource->getRefCount() > 0 ) { FL_WARN(_log, LMsg(m_name + " leak: ") << (*entry)->location->getFilename()); (*entry)->resource = 0; } delete (*entry); } m_entries.clear(); m_location_to_entry.clear(); } int Pool::purgeLoadedResources() { int count = 0; std::vector<PoolEntry*>::iterator it; for (it = m_entries.begin(); it != m_entries.end(); it++) { PoolEntry* entry = *it; if( entry->resource && entry->resource->getRefCount() == 0 ) { delete entry->resource; entry->resource = 0; ++count; } } return count; } void Pool::addResourceLoader(ResourceLoader* loader) { m_loaders.push_back(loader); } int Pool::addResourceFromLocation(ResourceLocation* loc) { ResourceLocationToEntry::const_iterator it = m_location_to_entry.find(loc); if (it != m_location_to_entry.end()) { return it->second; } PoolEntry* entry = new PoolEntry(); entry->location = loc->clone(); m_entries.push_back(entry); size_t index = m_entries.size() - 1; m_location_to_entry[entry->location] = index; return index; } int Pool::addResourceFromFile(const std::string& filename) { ResourceLocation r = ResourceLocation(filename); return addResourceFromLocation(&r); } IResource& Pool::get(unsigned int index, bool inc) { if (index >= m_entries.size()) { FL_ERR(_log, LMsg("Tried to get with index ") << index << ", only " << m_entries.size() << " items in pool " + m_name); throw IndexOverflow( __FUNCTION__ ); } IResource* res = NULL; PoolEntry* entry = m_entries[index]; if (entry->resource) { res = entry->resource; } else { if (!entry->loader) { findAndSetProvider(*entry); } else { entry->resource = entry->loader->loadResource(*entry->location); } if (!entry->loader) { LMsg msg("No suitable loader was found for resource "); msg << "#" << index << "<" << entry->location->getFilename() << "> in pool " << m_name; FL_ERR(_log, msg); throw NotFound(msg.str); } // This branch will only be relevant if the resource has been // loaded successfully before, but for some reason the loader // can't load the resource anymore. // Maybe someone deleted a file under FIFE's hands? if (!entry->resource) { LMsg msg("The loader was unable to load the resource "); msg << "#" << index << "<" << entry->location->getFilename() << "> in pool " << m_name; FL_ERR(_log, msg); throw NotFound(msg.str); } res = entry->resource; } if (inc) { res->addRef(); } res->setPoolId(index); return *res; } void Pool::release(unsigned int index, bool dec) { if (index >= m_entries.size()) { throw IndexOverflow( __FUNCTION__ ); } IResource* res = NULL; PoolEntry* entry = m_entries[index]; if (entry->resource) { res = entry->resource; if (dec) { res->decRef(); } if(res->getRefCount() == 0) { delete entry->resource; entry->resource = 0; } } } int Pool::getResourceCount(int status) { int amount = 0; std::vector<PoolEntry*>::iterator entry; for (entry = m_entries.begin(); entry != m_entries.end(); entry++) { if (status & RES_LOADED) { if ((*entry)->resource) { amount++; } } if (status & RES_NON_LOADED) { if (!(*entry)->resource) { amount++; } } } return amount; } void Pool::findAndSetProvider(PoolEntry& entry) { std::vector<ResourceLoader*>::iterator it = m_loaders.begin(); std::vector<ResourceLoader*>::iterator end = m_loaders.end(); if( it == end ) { FL_PANIC(_log, "no loader constructors given for resource pool"); } for(; it != end; ++it) { IResource* res = (*it)->loadResource(*entry.location); if (res) { entry.resource = res; entry.loader = *it; return; } }; } void Pool::printStatistics() { FL_LOG(_log, LMsg("Pool not loaded =") << getResourceCount(RES_NON_LOADED)); FL_LOG(_log, LMsg("Pool loaded =") << getResourceCount(RES_LOADED)); int amount = 0; std::vector<PoolEntry*>::iterator entry; for (entry = m_entries.begin(); entry != m_entries.end(); entry++) { if ((*entry)->resource) { if ((*entry)->resource->getRefCount() > 0) { amount++; } } } FL_LOG(_log, LMsg("Pool locked =") << amount); FL_LOG(_log, LMsg("Pool total size =") << m_entries.size()); } void Pool::sanityCheck() { // It is easy to mess up the important consistent // less-than operator for the location classes. // This will check if according to the '==' operator // entries are duplicate (=memory leaks). // Slow and inaccurate. But should barf at real messups. for(unsigned i = 0; i != m_entries.size(); ++i) { int count = 0; for(unsigned j = i+1; j < m_entries.size(); ++j) { if( *m_entries[i]->location == *m_entries[j]->location ) count ++; } if( 0 == count ) continue; FL_WARN(_log, LMsg("Multiple entries: ") << m_entries[i]->location->getFilename() << " #entries = " << (count+1) ); } } }