Mercurial > fife-parpg
view engine/core/model/model.cpp @ 202:1d9154c535cf
fixed bug where the root directory path name was being added to the filename twice. It was initially added in the listFiles/listDirectories functions and then added again in the private function list. I modified the code so it is only added in the list function now.
author | vtchill@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 13 Mar 2009 03:05:14 +0000 |
parents | e7a431577c95 |
children | 9d94f4676d17 |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ // Standard C++ library includes // 3rd party library includes // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder #include "util/structures/purge.h" #include "model/metamodel/abstractpather.h" #include "model/metamodel/object.h" #include "model/metamodel/grids/cellgrid.h" #include "structures/map.h" #include "structures/layer.h" #include "structures/instance.h" #include "util/base/exception.h" #include "model.h" namespace FIFE { Model::Model(): FifeClass(), m_last_namespace(NULL), m_timeprovider(NULL) { } Model::~Model() { purge(m_maps); for(std::list<namespace_t>::iterator nspace = m_namespaces.begin(); nspace != m_namespaces.end(); ++nspace) purge_map(nspace->second); purge(m_pathers); purge(m_created_grids); purge(m_adopted_grids); } Map* Model::createMap(const std::string& identifier) { std::list<Map*>::const_iterator it = m_maps.begin(); for(; it != m_maps.end(); ++it) { if(identifier == (*it)->getId()) throw NameClash(identifier); } Map* map = new Map(identifier, &m_timeprovider); m_maps.push_back(map); return map; } void Model::adoptPather(AbstractPather* pather) { m_pathers.push_back(pather); } AbstractPather* Model::getPather(const std::string& pathername) { std::vector<AbstractPather*>::const_iterator it = m_pathers.begin(); for(; it != m_pathers.end(); ++it) { if ((*it)->getName() == pathername) { return *it; } } return NULL; } void Model::adoptCellGrid(CellGrid* grid) { m_adopted_grids.push_back(grid); } CellGrid* Model::getCellGrid(const std::string& gridtype) { std::vector<CellGrid*>::const_iterator it = m_adopted_grids.begin(); for(; it != m_adopted_grids.end(); ++it) { if ((*it)->getType() == gridtype) { CellGrid* newcg = (*it)->clone(); m_created_grids.push_back(newcg); return newcg; } } return NULL; } Map* Model::getMap(const std::string& identifier) const { std::list<Map*>::const_iterator it = m_maps.begin(); for(; it != m_maps.end(); ++it) { if((*it)->getId() == identifier) return *it; } throw NotFound(std::string("Tried to get non-existant map: ") + identifier + "."); } void Model::deleteMap(Map* map) { std::list<Map*>::iterator it = m_maps.begin(); for(; it != m_maps.end(); ++it) { if(*it == map) { delete *it; m_maps.erase(it); return ; } } } size_t Model::getNumMaps() const { return m_maps.size(); } void Model::deleteMaps() { purge(m_maps); m_maps.clear(); } std::list<std::string> Model::getNamespaces() const { std::list<std::string> namespace_list; std::list<namespace_t>::const_iterator nspace = m_namespaces.begin(); for(; nspace != m_namespaces.end(); ++nspace) { namespace_list.push_back(nspace->first); } return namespace_list; } Object* Model::createObject(const std::string& identifier, const std::string& name_space, Object* parent) { // Find or create namespace namespace_t* nspace = selectNamespace(name_space); if(!nspace) { m_namespaces.push_back(namespace_t(name_space,objectmap_t())); nspace = selectNamespace(name_space); } // Check for nameclashes objectmap_t::const_iterator it = nspace->second.find(identifier); if( it != nspace->second.end() ) { throw NameClash(identifier); } // Finally insert & create Object* object = new Object(identifier, name_space, parent); nspace->second[identifier] = object; return object; } bool Model::deleteObject(Object* object) { // WARNING: This code has obviously not been tested (thoroughly). // Check if any instances exist. If yes - bail out. std::list<Layer*>::const_iterator jt; std::vector<Instance*>::const_iterator kt; for(std::list<Map*>::iterator it = m_maps.begin(); it != m_maps.end(); ++it) { for(jt = (*it)->getLayers().begin(); jt != (*it)->getLayers().end(); ++jt) { for(kt = (*jt)->getInstances().begin(); kt != (*jt)->getInstances().end(); ++kt) { Object* o = (*kt)->getObject(); if(o == object) { return false; } } } } // Check if the namespace exists namespace_t* nspace = selectNamespace(object->getNamespace()); if(!nspace) return true; // If yes - delete+erase object. objectmap_t::iterator it = nspace->second.find(object->getId()); if( it != nspace->second.end()) { delete it->second; nspace->second.erase(it); } return true; } bool Model::deleteObjects() { // If we have layers with instances - bail out. std::list<Layer*>::const_iterator jt; for(std::list<Map*>::iterator it = m_maps.begin(); it != m_maps.end(); ++it) { for(jt = (*it)->getLayers().begin(); jt != (*it)->getLayers().end(); ++jt) { if((*jt)->hasInstances()) return false; } } // Otherwise delete every object in every namespace std::list<namespace_t>::iterator nspace = m_namespaces.begin(); while(nspace != m_namespaces.end()) { objectmap_t::iterator it = nspace->second.begin(); for(; it != nspace->second.end(); ++it) { delete it->second; } nspace = m_namespaces.erase(nspace); } m_last_namespace = 0; return true; } Object* Model::getObject(const std::string& id, const std::string& name_space) { namespace_t* nspace = selectNamespace(name_space); if(nspace) { objectmap_t::iterator it = nspace->second.find(id); if( it != nspace->second.end() ) return it->second; } return 0; } std::list<Object*> Model::getObjects(const std::string& name_space) const { std::list<Object*> object_list; const namespace_t* nspace = selectNamespace(name_space); if(nspace) { objectmap_t::const_iterator it = nspace->second.begin(); for(; it != nspace->second.end(); ++it ) object_list.push_back(it->second); return object_list; } throw NotFound(name_space); } const Model::namespace_t* Model::selectNamespace(const std::string& name_space) const { std::list<namespace_t>::const_iterator nspace = m_namespaces.begin(); for(; nspace != m_namespaces.end(); ++nspace) { if( nspace->first == name_space ) { return &(*nspace); } } return 0; } Model::namespace_t* Model::selectNamespace(const std::string& name_space) { if( m_last_namespace && m_last_namespace->first == name_space ) return m_last_namespace; std::list<namespace_t>::iterator nspace = m_namespaces.begin(); for(; nspace != m_namespaces.end(); ++nspace) { if( nspace->first == name_space ) { m_last_namespace = &(*nspace); return m_last_namespace; } } m_last_namespace = 0; return 0; } void Model::update() { std::list<Map*>::iterator it = m_maps.begin(); for(; it != m_maps.end(); ++it) { (*it)->update(); } std::vector<AbstractPather*>::iterator jt = m_pathers.begin(); for(; jt != m_pathers.end(); ++jt) { (*jt)->update(); } } } //FIFE