Mercurial > fife-parpg
view tools/editor/gui/eleveditor.xml @ 525:19db5a8619a4
Added the GoldStack item class. The scene now loads the goldstack and assigns it's value based on the maps objects file.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Thu, 27 May 2010 21:34:36 +0000 |
parents | 64738befdf3b |
children |
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<Panel title="Elevation Editor"> <HBox> <VBox name="Metadata Properties"> </VBox> <VBox> <Button name="layerButton" text="Edit Layer"/> <Spacer /> <Button name="closeButton" text="Close"/> </VBox> </HBox> </Panel>