view tests/data/wolf_walk/wolf_walk_n.xml @ 525:19db5a8619a4

Added the GoldStack item class. The scene now loads the goldstack and assigns it's value based on the maps objects file.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 27 May 2010 21:34:36 +0000
parents 4a0efb7baf70
children
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<animation delay="90" id="2001">
	<frame source="gfx/walk_n_1.png" />
	<frame source="gfx/walk_n_2.png" />
	<frame source="gfx/walk_n_3.png" />
	<frame source="gfx/walk_n_4.png" />
	<frame source="gfx/walk_n_5.png" />
	<frame source="gfx/walk_n_6.png" />
	<frame source="gfx/walk_n_7.png" />
	<frame source="gfx/walk_n_8.png" />
</animation>