Mercurial > fife-parpg
view engine/extensions/fifelog.py @ 51:191654cf9855
* Fixed code::blocks unittest support; thanks to alexv for reporting
* Updated AUTHORS
* Removed old READMEs
* Work in progress README for the upcoming release
* Code::Blocks support on win32 currently broken, further investigation needed
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 13 Jul 2008 14:15:24 +0000 |
parents | 4a0efb7baf70 |
children | 6f9c7d0b35d4 |
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import fife class LogManager(object): ''' Log manager provides convenient apis to access engine logging functionality. You can set log targets individually (prompt, file). You can also adjust things like visible modules through log manager. ''' def __init__(self, engine, promptlog=True, filelog=False): ''' Constructs new log manager @param engine: Engine to hook into @param promptlog: If true, logs to prompt @param filelog: If true, logs to file (fife.log) ''' self.engine = engine self.lm = engine.getLogManager() self.lm.setLogToPrompt(promptlog) self.lm.setLogToFile(filelog) self.mod2name = {} for k, v in fife.__dict__.items(): if k.startswith('LM_') and k not in ('LM_CORE', 'LM_MODULE_MAX'): self.mod2name[v] = self.lm.getModuleName(v) self.name2mod = dict([(v.lower(), k) for k, v in self.mod2name.items()]) def addVisibleModules(self, *names): ''' Adds modules that are visible in logs. By default, all modules are disabled. Does not remove previously visible modules @param names: module names to set visible @see modules.h file for available modules in the engine ''' names = [n.lower() for n in names] if 'all' in names: for k in self.mod2name.keys(): self.lm.addVisibleModule(k) else: for m in names: self.lm.addVisibleModule(self.name2mod[m]) def removeVisibleModules(self, *names): ''' Removes modules that are visible in logs. By default, all modules are disabled. @param names: module names to set invisible @see addVisibleModules ''' names = [n.lower() for n in names] if 'all' in names: for k in self.mod2name.keys(): self.lm.removeVisibleModule(k) else: for m in names: self.lm.removeVisibleModule(self.name2mod[m]) def getVisibleModules(self): ''' Gets currently visible modules @see addVisibleModules ''' mods = [] for k in self.mod2name.keys(): if self.lm.isVisible(k): mods.append(self.mod2name[k]) def setVisibleModules(self, *names): ''' Sets visible modules. Clears previously set modules. @param names: module names to set visible @see addVisibleModules ''' self.lm.clearVisibleModules() self.addVisibleModules(*names)