view doc/dependencies/moduledeps.dot @ 492:16ceb3228324

Moved the SoundManager and the 2D math function (helpers) from the shooter demo to the fife extensions. Fixed fife_timer as it didn't work in the first place. Modified the SoundManager to use the now working fife_timer and removed the Timer class from the shooter demo entirely
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 07 May 2010 21:07:27 +0000
parents 4a0efb7baf70
children
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digraph "source tree" {
    overlap=scale;
    size="8,10";
    ratio="fill";
    fontsize="16";
    fontname="Helvetica";
    clusterrank="local";
    "audio" -> "util"
    "audio" -> "vfs"
    "controller" -> "audio"
    "controller" -> "eventchannel"
    "controller" -> "gui"
    "controller" -> "loaders"
    "controller" -> "model"
    "controller" -> "pathfinder"
    "controller" -> "util"
    "controller" -> "vfs"
    "controller" -> "video"
    "controller" -> "view"
    "eventchannel" -> "util"
    "gui" -> "eventchannel"
    "gui" -> "util"
    "gui" -> "video"
    "loaders" -> "audio"
    "loaders" -> "util"
    "loaders" -> "vfs"
    "loaders" -> "video"
    "model" -> "util"
    "pathfinder" -> "model"
    "pathfinder" -> "util"
    "util" -> "engine"
    "vfs" -> "util"
    "video" -> "util"
    "view" -> "model"
    "view" -> "util"
    "view" -> "video"
}