Mercurial > fife-parpg
view INSTALL @ 492:16ceb3228324
Moved the SoundManager and the 2D math function (helpers) from the shooter demo to the fife extensions.
Fixed fife_timer as it didn't work in the first place. Modified the SoundManager to use the now working fife_timer and removed the Timer class from the shooter demo entirely
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 07 May 2010 21:07:27 +0000 |
parents | 64738befdf3b |
children | adb4b0e7c08c |
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== Building, Installing and Running FIFE == === Notes === We are finally able to provide install targets for most platforms. There may be a few minor issues left over to work out but for the most part the install targets work as advertized. === Dependencies === A list of all dependencies (including accurate version numbers) that you'll need to obtain to build FIFE on your platform can be found at the project wiki: * http://wiki.fifengine.de/index.php?title=Build_dependencies === SCons Build System Notes === FIFE utilizes the SCons (http://www.scons.org) build system. Here is a quick list of scons commands that can be important for building FIFE on your platform: * 'scons -h' will list additional compile options. * 'scons -c' deletes any compiled objects (scons equivalent of 'make clean'). * 'scons' will build FIFE (default target is fife-python). Valid targets include: * ext : builds the external dependencies (only REQUIRED in Linux) * tests : builds unittests (needed for test_fife.py) * fife-shared : builds a shared library (DLL on Windows) * fife-static : builds a static library * fife-python : (default) builds a python module (uses swig) * fife-swig : build the swig python wrappers * fife : builds fife-shared, fife-static and fife-python * install-shared : installs the shared library * install-static : installs the static library * install-python : installs the python module and library * install-dev : installed the shared, static and header files * install-all : installs the shared, static and python libraries * projects : build msvc, msvc9 and code-blocks (win32 and linux) project files Build options: * --release : builds the release versions of the binaries * --disable-opengl : removes opengl support * --disable-zip : removes ZIP archive support * --disable-log : disable engine logging support * --enable-rend-camzone : enables camera zone renderer * --enable-rend-grid : enables camera grid renderer * --enable-profile : build with profiling information * --prefix : installation prefix for the shared and static libraries * --python-prefix : installation prefix for the python library == Platform specific details == === Linux === Detailed information how to build FIFE on Linux-based distributions can be found at the project wiki: * http://wiki.fifengine.de/index.php?title=Building:Linux:SCons After FIFE has been built successfully move into the <FIFE>/demos/rio_de_hola directory and run: 'python run.py' === OS X === Detailed information how to build FIFE on OS X systems can be found at the project wiki: * http://wiki.fifengine.de/index.php?title=Building:Mac:Scons After FIFE has been built successfully move into the <FIFE>/demos/rio_de_hola directory and run: 'python run.py' === Win32 === The Win32 package ships with precompiled binaries. Simply unpack the package to location of your choice. After that you'll need to install ActivePython 2.6: * http://downloads.activestate.com/ActivePython/windows/2.6/ActivePython-2.6.4.8-win32-x86.msi (for 32bit Windows systems) * http://downloads.activestate.com/ActivePython/windows/2.6/ActivePython-2.6.4.8-win64-x64-nopywin32.msi (for 64bit Windows systems) Move into the <FIFE>\demos\rio_de_hola directory and start the run.py script. You can simply double-click with your mouse on it. It should be automatically associated with the Python interpreter after installing ActivePython.