Mercurial > fife-parpg
view tools/editor/gui/tools.xml @ 417:14e8087cde2c
Fixed the problem where the opengl renderer was leaving traces on the screen after closing maps in the editor. [t:392]
Removed a member variable in SDLImage that was not being used.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 03 Feb 2010 20:04:39 +0000 |
parents | 64738befdf3b |
children |
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<Window title="" titlebar_height="15" margins="0,0"> <VBox padding="0"> <ToggleButton group="toolbuttons" hover_image="icons/hand.png" up_image="icons/hand.png" down_image="icons/hand.png" name="btnSelect" offset="1,1" helptext="Select cells on layer" /> <ToggleButton group="toolbuttons" hover_image="icons/select_layer.png" up_image="icons/select_layer.png" down_image="icons/select_layer.png" name="btnMove" offset="1,1" helptext="Moves instances" /> <ToggleButton group="toolbuttons" hover_image="icons/add_instance.png" up_image="icons/add_instance.png" down_image="icons/add_instance.png" name="btnInsert" offset="1,1" helptext="Adds new instances based on currently selected object" /> <ToggleButton group="toolbuttons" hover_image="icons/quit.png" up_image="icons/quit.png" down_image="icons/quit.png" name="btnDelete" offset="1,1" helptext="Deletes instances" /> </VBox> </Window>