Mercurial > fife-parpg
view clients/editor/listener.py @ 59:129d3dafd3a5
fix initialization of opengl, SDL_GL_DOUBLEBUFFER was accidently used as flag for SDL_SetVideoMode, instead it has to be used with SDL_GL_SetAttribute, thanks to austin_, who reported that.
author | spq@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Tue, 15 Jul 2008 15:34:47 +0000 |
parents | 4a0efb7baf70 |
children | bb9902910067 |
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# Defines the event listener that is used by the editor. See editor.py. import fife class EditorListener(fife.IKeyListener, fife.ICommandListener, fife.IMouseListener, fife.ConsoleExecuter, fife.IWidgetListener): def __init__(self, app): self.app = app engine = app.engine eventmanager = engine.getEventManager() eventmanager.setNonConsumableKeys([ fife.Key.ESCAPE, fife.Key.F10, fife.Key.F9, fife.Key.F8, fife.Key.TAB, fife.Key.LEFT, fife.Key.RIGHT, fife.Key.UP, fife.Key.DOWN]) fife.IKeyListener.__init__(self) eventmanager.addKeyListener(self) fife.ICommandListener.__init__(self) eventmanager.addCommandListener(self) fife.IMouseListener.__init__(self) eventmanager.addMouseListener(self) fife.ConsoleExecuter.__init__(self) engine.getGuiManager().getConsole().setConsoleExecuter(self) fife.IWidgetListener.__init__(self) eventmanager.addWidgetListener(self) self.engine = engine self.showTileOutline = True self.showEditor = False self.showCoordinates = False self.showSecondCamera = False self.reloadRequested = False def mousePressed(self, evt): if(evt.getButton() == fife.MouseEvent.RIGHT ): print 'right click' def mouseReleased(self, evt): pass def mouseEntered(self, evt): pass def mouseExited(self, evt): pass def mouseClicked(self, evt): pass def mouseWheelMovedUp(self, evt): pass def mouseWheelMovedDown(self, evt): pass def mouseMoved(self, evt): pass def mouseDragged(self, evt): pass def keyPressed(self, evt): keyval = evt.getKey().getValue() keystr = evt.getKey().getAsString().lower() if keyval == fife.Key.ESCAPE: self.app.quit() elif keyval == fife.Key.F10: self.engine.getGuiManager().getConsole().toggleShowHide() elif keystr == 'p': self.engine.getRenderBackend().captureScreen('screenshot.png') elif keystr == 't': self.showTileOutline = not self.showTileOutline elif keystr == 'c': self.showCoordinates = not self.showCoordinates elif keystr == 's': self.showSecondCamera = not self.showSecondCamera elif keystr == 'r': self.reloadRequested = True elif keystr == 'e': self.showEditor = True def keyReleased(self, evt): pass def onCommand(self, command): if command.getCommandType() == fife.CMD_QUIT_GAME: self.app.quit() def onToolsClick(self): print "No tools set up yet" def onConsoleCommand(self, command): result = "no result" if command.lower() in ('quit', 'exit'): self.app.quit() if command.lower() in ( 'help', 'help()' ): self.engine.getGuiManager().getConsole().println( open( 'content/infotext.txt', 'r' ).read() ) return "-- End of help --" try: result = str(eval(command)) except: pass return result def onWidgetAction(self, evt): evtid = evt.getId() if evtid == 'WidgetEvtQuit': cmd = fife.Command() cmd.setSource(evt.getSource()) cmd.setCommandType(fife.CMD_QUIT_GAME) self.engine.getEventManager().dispatchCommand( cmd ); if evtid == 'WidgetEvtAbout': if self.showInfo: self.showInfo = False else: self.showInfo = True