Mercurial > fife-parpg
view engine/core/model/structures/location.h @ 33:112fc4af772d
moved grid ownership to model in similar way as with pathers
author | jasoka@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 11 Jul 2008 15:42:54 +0000 |
parents | 4a0efb7baf70 |
children | 90005975cdbb |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ #ifndef FIFE_LOCATION_H #define FIFE_LOCATION_H // Standard C++ library includes #include <iostream> // 3rd party library includes // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder #include "model/metamodel/modelcoords.h" #include "util/base/exception.h" namespace FIFE { class Map; class Layer; class Location { public: /** Default constructor */ Location(); /** Copy constructor */ Location(const Location& loc); /** Utility constructor */ Location(Layer* layer); /** Destructor */ ~Location(); /** Resets location (so that layer and coordinate information becomes invalid) */ void reset(); /** Assignment operator */ Location& operator=(const Location& rhs); /** Compares equality of two locations */ inline bool operator==(const Location& loc) const { return ((m_layer == loc.m_layer) && (m_exact_layer_coords == loc.m_exact_layer_coords)); } /** Compares unequality of two locations */ inline bool operator!=(const Location& loc) const { return !(*this == loc); } /** Gets the map where this location is pointing to * @note this information is fetched from the set layer * @return map where this location is pointing to, NULL in case its invalid */ Map* getMap() const; /** Sets layer where this location is pointing to * @param layer layer to set */ void setLayer(Layer* layer); /** Gets the layer where this location is pointing to * @return layer where this location is pointing to, NULL in case its invalid */ Layer* getLayer() const; /** Sets precise layer coordinates to this location * @throws NotSet in the following cases: * - layer is not set (NULL) * - layer does not have cellgrid assigned * @param coordinates coordinates to set */ void setExactLayerCoordinates(const ExactModelCoordinate& coordinates); /** Sets "cell precise" layer coordinates to this location * @throws NotSet in the following cases: * - layer is not set (NULL) * - layer does not have cellgrid assigned * @see setLayerCoordinates(const ExactModelCoordinate& coordinates) */ void setLayerCoordinates(const ModelCoordinate& coordinates); /** Sets map coordinates to this location * @param coordinates coordinates to set */ void setMapCoordinates(const ExactModelCoordinate& coordinates); /** Gets reference to exact layer coordinates. This means that if you * modify the coordinates, location gets modified directly * @return reference to exact layer coordinates */ ExactModelCoordinate& getExactLayerCoordinatesRef(); /** Gets exact layer coordinates set to this location * @return exact layer coordinates */ ExactModelCoordinate getExactLayerCoordinates() const; /** Gets exact layer coordinates of this location mapped on given layer * @throws NotSet in the following cases: * - given layer is not set (NULL) * - given layer does not have cellgrid assigned * @return exact layer coordinates */ ExactModelCoordinate getExactLayerCoordinates(const Layer* layer) const; /** Gets cell precision layer coordinates set to this location * @see getExactLayerCoordinates() */ ModelCoordinate getLayerCoordinates() const; /** Gets cell precision layer coordinates of this location mapped on given layer * @see getExactLayerCoordinates(const Layer* layer) */ ModelCoordinate getLayerCoordinates(const Layer* layer) const; /** Gets map coordinates set to this location * @return map coordinates */ ExactModelCoordinate getMapCoordinates() const; /** Gets offset distance from cell center * @return offset distance */ double getCellOffsetDistance() const; /** Tells if location is valid * Location is valid if: * - layer is set * - layer has cellgrid */ bool isValid() const; /** Gets distance in map coordinates to another location on the Map * @param location is the location you want to get the distance to */ double getMapDistanceTo(const Location& location) const; /** Gets layer distance to another location * @param location is the location you want to get the distance to * In case location resides on different layer, it is mapped to this layer */ double getLayerDistanceTo(const Location& location) const; private: bool isValid(const Layer* layer) const; Layer* m_layer; ExactModelCoordinate m_exact_layer_coords; }; /** Stream output operator. * * Useful for debugging purposes */ std::ostream& operator<<(std::ostream&, const Location&); } #endif //FIFE_LOCATION_H