view build/win32/build_environments/code_blocks/engine_template.xml @ 374:1115f7cae9a3

Editor: * The editor will now force filenames to be lowercase, as VFS does not like uppercase path names. * If a map filename does not have a .xml extension on save, it will be automatically added. * Log modules set to "all" by default. Only new users will be affected by this without having to modify or remove their configuration file. * Log level set to LOGLEVEL_WARN
author cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
date Sat, 21 Nov 2009 13:11:56 +0000
parents 5ab78cd39534
children 621b062e752d
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
	<FileVersion major="1" minor="6" />
	<Project>
		<Option title="_fife.pyd" />
		<Option pch_mode="0" />
		<Option compiler="gcc" />
		<Build>
			<Target title="default">
				<Option output="..\..\..\..\engine\swigwrappers\python\_fife.pyd" prefix_auto="0" extension_auto="0" />
				<Option type="3" />
				<Option compiler="gcc" />
				<Option createDefFile="1" />
				<Compiler>
					<Add option="-DHAVE_OPENGL" />
					<Add option="-DHAVE_ZIP" />
					<Add option="-DLOG_ENABLED" />
					<Add directory="..\..\..\..\engine" />
					<Add directory="..\..\..\..\engine\core" />
					<Add directory="..\..\includes\boost_1_38_0" />
					<Add directory="..\..\includes\libguichan" />
					<Add directory="..\..\includes\libogg" />
					<Add directory="..\..\includes\libpng" />
					<Add directory="..\..\includes\libvorbis" />
					<Add directory="..\..\includes\openal" />
					<Add directory="..\..\includes\python26" />
					<Add directory="..\..\includes\sdl" />
					<Add directory="..\..\includes\sdl_image" />
					<Add directory="..\..\includes\sdl_ttf" />
					<Add directory="..\..\includes\zlib" />
				</Compiler>
				<Linker>
					<Add library="..\..\static_libs\mingw\libguichan_opengl.a" />
					<Add library="..\..\static_libs\mingw\libguichan_sdl.a" />
					<Add library="..\..\static_libs\mingw\libguichan.a" />
					<Add library="..\..\applications\mingw\lib\libmingw32.a" />
					<Add library="..\..\static_libs\mingw\libzlib.a" />
					<Add library="..\..\static_libs\mingw\libvorbis.a" />
					<Add library="..\..\static_libs\mingw\libogg.a" />
					<Add library="..\..\static_libs\mingw\libvorbisfile.a" />
					<Add library="..\..\static_libs\mingw\libpng.a" />
					<Add library="..\..\static_libs\mingw\SDL_image.lib" />
					<Add library="..\..\static_libs\mingw\libSDLmain.a" />
					<Add library="..\..\static_libs\mingw\libSDL.dll.a" />
					<Add library="..\..\static_libs\mingw\OpenAl32.lib" />
					<Add library="..\..\static_libs\mingw\SDL_ttf.lib" />
					<Add library="..\..\static_libs\mingw\libboost_filesystem.a" />
					<Add library="..\..\static_libs\mingw\libboost_regex.a" />
					<Add library="..\..\static_libs\mingw\libboost_system.a" />
					<Add library="..\..\applications\mingw\lib\libopengl32.a" />
					<Add library="..\..\applications\mingw\lib\libglu32.a" />
					<Add library="..\..\static_libs\mingw\python26\libpython26.a" />
				</Linker>
			</Target>
		</Build>
		<VirtualTargets>
			<Add alias="All" targets="default;" />
		</VirtualTargets>
		<Compiler>
			<Add option="-O3" />
			<Add option="-Wall" />
		</Compiler>
__FILE_INSERTION_POINT__
		<Extensions>
			<code_completion />
			<envvars />
			<debugger />
		</Extensions>
	</Project>
</CodeBlocks_project_file>