Mercurial > fife-parpg
view engine/extensions/pychan/widgets/listbox.py @ 254:10b5f7f36dd4
* Fixed a small unicode bug for the dropdown menu
author | nihathrael@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 03 Jun 2009 19:29:52 +0000 |
parents | a2d5e2721489 |
children | 51cc05d862f2 |
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# -*- coding: utf-8 -*- from common import * from widget import Widget class GenericListmodel(fife.ListModel,list): """ A wrapper for the exported list model to behave more like a Python list. Don't use directly. """ def __init__(self,*args): super(GenericListmodel,self).__init__() map(self.append,args) def clear(self): while len(self): self.pop() def getNumberOfElements(self): return len(self) def getElementAt(self, i): i = max(0,min(i,len(self) - 1)) return text2gui(unicode(self[i])) class ListBox(Widget): """ A basic list box widget for displaying lists of strings. It makes most sense to wrap this into a L{ScrollArea}. New Attributes ============== - items: A List of strings. This can be treated like an ordinary python list. but only strings are allowed. - selected: The index of the selected item in the list. Starting from C{0} to C{len(items)-1}. A negative value indicates, that no item is selected. - selected_item: The selected string itself, or C{None} - if no string is selected. Data ==== The selected attribute can be read and set via L{distributeData} and L{collectData}. The list items can be set via L{distributeInitialData}. """ def __init__(self,items=[],**kwargs): self._items = GenericListmodel(*items) self.real_widget = fife.ListBox(self._items) super(ListBox,self).__init__(**kwargs) # Prepare Data collection framework self.accepts_initial_data = True self._realSetInitialData = self._setItems self.accepts_data = True self._realSetData = self._setSelected self._realGetData = self._getSelected def resizeToContent(self,recurse=True): # We append a minimum value, so max() does not bail out, # if no items are in the list _item_widths = map(self.real_font.getWidth,map(str,self._items)) + [0] max_w = max(_item_widths) self.width = max_w self.height = (self.real_font.getHeight() + 2) * len(self._items) def _getItems(self): return self._items def _setItems(self,items): # Note we cannot use real_widget.setListModel # for some reason ??? # Also self assignment can kill you if id(items) != id(self._items): self._items.clear() self._items.extend(items) items = property(_getItems,_setItems) def _getSelected(self): return self.real_widget.getSelected() def _setSelected(self,index): self.real_widget.setSelected(index) selected = property(_getSelected,_setSelected) def _getSelectedItem(self): if 0 <= self.selected < len(self._items): return self._items[self.selected] return None selected_item = property(_getSelectedItem)