Mercurial > fife-parpg
view engine/core/util/utf8/utf8stringeditor.h @ 474:10aff123c62c
Some minor code cleanups.
Changed the player ship controls a little to feel more natural.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Wed, 21 Apr 2010 16:49:59 +0000 |
parents | 756b895e1dab |
children |
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/*************************************************************************** * Copyright (C) 2009 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ #ifndef GCN_UTF8STRINGEDITOR_HPP #define GCN_UTF8STRINGEDITOR_HPP // Standard C++ library includes // 3rd party library includes #include <guichan.hpp> // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder namespace gcn { /** * UTF-8 string editor. * * This is a helper class which allows to use UTF-8 strings in * your application. * * @author Przemyslaw Grzywacz */ class UTF8StringEditor { public: /** * Returns byte offset of the next character. * * @param text UTF-8 text to navigate. * @param byteOffset Byte offset of current character. * @return Byte offset of the next character. */ static int nextChar(const std::string& text, int byteOffset); /** * Returns byte offset of the previous character. * * @param text UTF-8 text to navigate. * @param byteOffset Byte offset of current character. * @return Byte offset of the previous character. */ static int prevChar(const std::string& text, int byteOffset); /** * Erase character at specified byte offset. * * @param text UTF-8 text to modify. * @param byteOffset Byte offset of the character to erase. * @return New byte offset (is equal to byteOffset). */ static int eraseChar(std::string& text, int byteOffset); /** * Insert a character at specified byte offset. * * @param text UTF-8 text to modify. * @param byteOffset Byte offset where character will be inserted. * @param ch Unicode character to insert. * @return New byte offset (after the new character). */ static int insertChar(std::string& text, int byteOffset, int ch); /** * Counts characters up to byteOffset. * * @param text UTF-8 text to navigate. * @param byteOffset Byte offset inside the text. * @return Number of characters. */ static int countChars(const std::string& text, int byteOffset); /** * Gets byte offset for character index. * * This method automaticly clips charIndex to be inside * the string + EOF * * @param text UTF-8 text to navigate. * @param charIndex Character index to move to. * @return Byte offset of character at charIndex. */ static int getOffset(const std::string& text, int charIndex); }; }; #endif // !GCN_UTF8STRINGEDITOR_HPP