Mercurial > fife-parpg
view engine/core/util/structures/purge.h @ 474:10aff123c62c
Some minor code cleanups.
Changed the player ship controls a little to feel more natural.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Wed, 21 Apr 2010 16:49:59 +0000 |
parents | 90005975cdbb |
children |
line wrap: on
line source
/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ // Delete pointers in an STL sequence container #ifndef PURGE_H #define PURGE_H #include <algorithm> template<class Seq> void purge(Seq& c) { typename Seq::iterator i; for(i = c.begin(); i != c.end(); i++) { delete *i; *i = 0; } } // Iterator version: template<class InpIt> void purge(InpIt begin, InpIt end) { while(begin != end) { delete *begin; *begin = 0; begin++; } } template<class Seq> void purge_map(Seq& c) { typename Seq::iterator i; for(i = c.begin(); i != c.end(); i++) { delete i->second; i->second = 0; } } // Iterator version: template<class InpIt> void purge_map(InpIt begin, InpIt end) { while(begin != end) { delete begin->second; begin->second = 0; begin++; } } #endif // PURGE_H