Mercurial > fife-parpg
view engine/core/gui/base/gui_font.i @ 474:10aff123c62c
Some minor code cleanups.
Changed the player ship controls a little to feel more natural.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Wed, 21 Apr 2010 16:49:59 +0000 |
parents | 90005975cdbb |
children | 47b49b9b0c0a |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ %module fife %{ #include <guichan/font.hpp> #include "gui/base/gui_font.h" #include "video/fonts/abstractfont.h" %} %include "video/fonts/fonts.i" typedef unsigned char Uint8; namespace gcn { class Graphics; class Font { public: virtual ~Font(){ } virtual int getWidth(const std::string& text) const = 0; virtual int getHeight() const = 0; }; } namespace FIFE { class Image; %feature("notabstract") GuiFont; class GuiFont : public gcn::Font, public AbstractFont { public: GuiFont(AbstractFont* font); virtual ~GuiFont(); int getStringIndexAt(const std::string& text, int x); void drawString(gcn::Graphics* graphics, const std::string& text, int x, int y); void setRowSpacing (int spacing); int getRowSpacing() const; void setGlyphSpacing(int spacing); int getGlyphSpacing() const; void setAntiAlias(bool antiAlias); bool isAntiAlias(); Image* getAsImage(const std::string& text); void setColor(uint8_t r,uint8_t g,uint8_t b); SDL_Color getColor() const; int getWidth(const std::string& text) const; int getHeight() const; }; }