Mercurial > fife-parpg
view engine/core/eventchannel/key/ec_key.h @ 474:10aff123c62c
Some minor code cleanups.
Changed the player ship controls a little to feel more natural.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Wed, 21 Apr 2010 16:49:59 +0000 |
parents | bb9902910067 |
children |
line wrap: on
line source
/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ #ifndef FIFE_EVENTCHANNEL_KEY_H #define FIFE_EVENTCHANNEL_KEY_H // Standard C++ library includes // // 3rd party library includes // #include <SDL.h> // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder // namespace FIFE { /** Represents a key or a character. */ class Key { public: /** Codes for different keys */ enum KeyType { INVALID_KEY = -1, BACKSPACE = SDLK_BACKSPACE, TAB = SDLK_TAB, CLEAR = SDLK_CLEAR, ENTER = SDLK_RETURN, PAUSE = SDLK_PAUSE, ESCAPE = SDLK_ESCAPE, SPACE = SDLK_SPACE, EXCLAIM = SDLK_EXCLAIM, QUOTEDBL = SDLK_QUOTEDBL, HASH = SDLK_HASH, DOLLAR = SDLK_DOLLAR, AMPERSAND = SDLK_AMPERSAND, QUOTE = SDLK_QUOTE, LEFTPAREN = SDLK_LEFTPAREN, RIGHTPAREN = SDLK_RIGHTPAREN, ASTERISK = SDLK_ASTERISK, PLUS = SDLK_PLUS, COMMA = SDLK_COMMA, MINUS = SDLK_MINUS, PERIOD = SDLK_PERIOD, SLASH = SDLK_SLASH, NUM_0 = SDLK_0, NUM_1 = SDLK_1, NUM_2 = SDLK_2, NUM_3 = SDLK_3, NUM_4 = SDLK_4, NUM_5 = SDLK_5, NUM_6 = SDLK_6, NUM_7 = SDLK_7, NUM_8 = SDLK_8, NUM_9 = SDLK_9, COLON = SDLK_COLON, SEMICOLON = SDLK_SEMICOLON, LESS = SDLK_LESS, EQUALS = SDLK_EQUALS, GREATER = SDLK_GREATER, QUESTION = SDLK_QUESTION, AT = SDLK_AT, LEFTBRACKET = SDLK_LEFTBRACKET, BACKSLASH = SDLK_BACKSLASH, RIGHTBRACKET = SDLK_RIGHTBRACKET, CARET = SDLK_CARET, UNDERSCORE = SDLK_UNDERSCORE, BACKQUOTE = SDLK_BACKQUOTE, A = SDLK_a, B = SDLK_b, C = SDLK_c, D = SDLK_d, E = SDLK_e, F = SDLK_f, G = SDLK_g, H = SDLK_h, I = SDLK_i, J = SDLK_j, K = SDLK_k, L = SDLK_l, M = SDLK_m, N = SDLK_n, O = SDLK_o, P = SDLK_p, Q = SDLK_q, R = SDLK_r, S = SDLK_s, T = SDLK_t, U = SDLK_u, V = SDLK_v, W = SDLK_w, X = SDLK_x, Y = SDLK_y, Z = SDLK_z, DELETE = SDLK_DELETE, WORLD_0 = SDLK_WORLD_0, WORLD_1 = SDLK_WORLD_1, WORLD_2 = SDLK_WORLD_2, WORLD_3 = SDLK_WORLD_3, WORLD_4 = SDLK_WORLD_4, WORLD_5 = SDLK_WORLD_5, WORLD_6 = SDLK_WORLD_6, WORLD_7 = SDLK_WORLD_7, WORLD_8 = SDLK_WORLD_8, WORLD_9 = SDLK_WORLD_9, WORLD_10 = SDLK_WORLD_10, WORLD_11 = SDLK_WORLD_11, WORLD_12 = SDLK_WORLD_12, WORLD_13 = SDLK_WORLD_13, WORLD_14 = SDLK_WORLD_14, WORLD_15 = SDLK_WORLD_15, WORLD_16 = SDLK_WORLD_16, WORLD_17 = SDLK_WORLD_17, WORLD_18 = SDLK_WORLD_18, WORLD_19 = SDLK_WORLD_19, WORLD_20 = SDLK_WORLD_20, WORLD_21 = SDLK_WORLD_21, WORLD_22 = SDLK_WORLD_22, WORLD_23 = SDLK_WORLD_23, WORLD_24 = SDLK_WORLD_24, WORLD_25 = SDLK_WORLD_25, WORLD_26 = SDLK_WORLD_26, WORLD_27 = SDLK_WORLD_27, WORLD_28 = SDLK_WORLD_28, WORLD_29 = SDLK_WORLD_29, WORLD_30 = SDLK_WORLD_30, WORLD_31 = SDLK_WORLD_31, WORLD_32 = SDLK_WORLD_32, WORLD_33 = SDLK_WORLD_33, WORLD_34 = SDLK_WORLD_34, WORLD_35 = SDLK_WORLD_35, WORLD_36 = SDLK_WORLD_36, WORLD_37 = SDLK_WORLD_37, WORLD_38 = SDLK_WORLD_38, WORLD_39 = SDLK_WORLD_39, WORLD_40 = SDLK_WORLD_40, WORLD_41 = SDLK_WORLD_41, WORLD_42 = SDLK_WORLD_42, WORLD_43 = SDLK_WORLD_43, WORLD_44 = SDLK_WORLD_44, WORLD_45 = SDLK_WORLD_45, WORLD_46 = SDLK_WORLD_46, WORLD_47 = SDLK_WORLD_47, WORLD_48 = SDLK_WORLD_48, WORLD_49 = SDLK_WORLD_49, WORLD_50 = SDLK_WORLD_50, WORLD_51 = SDLK_WORLD_51, WORLD_52 = SDLK_WORLD_52, WORLD_53 = SDLK_WORLD_53, WORLD_54 = SDLK_WORLD_54, WORLD_55 = SDLK_WORLD_55, WORLD_56 = SDLK_WORLD_56, WORLD_57 = SDLK_WORLD_57, WORLD_58 = SDLK_WORLD_58, WORLD_59 = SDLK_WORLD_59, WORLD_60 = SDLK_WORLD_60, WORLD_61 = SDLK_WORLD_61, WORLD_62 = SDLK_WORLD_62, WORLD_63 = SDLK_WORLD_63, WORLD_64 = SDLK_WORLD_64, WORLD_65 = SDLK_WORLD_65, WORLD_66 = SDLK_WORLD_66, WORLD_67 = SDLK_WORLD_67, WORLD_68 = SDLK_WORLD_68, WORLD_69 = SDLK_WORLD_69, WORLD_70 = SDLK_WORLD_70, WORLD_71 = SDLK_WORLD_71, WORLD_72 = SDLK_WORLD_72, WORLD_73 = SDLK_WORLD_73, WORLD_74 = SDLK_WORLD_74, WORLD_75 = SDLK_WORLD_75, WORLD_76 = SDLK_WORLD_76, WORLD_77 = SDLK_WORLD_77, WORLD_78 = SDLK_WORLD_78, WORLD_79 = SDLK_WORLD_79, WORLD_80 = SDLK_WORLD_80, WORLD_81 = SDLK_WORLD_81, WORLD_82 = SDLK_WORLD_82, WORLD_83 = SDLK_WORLD_83, WORLD_84 = SDLK_WORLD_84, WORLD_85 = SDLK_WORLD_85, WORLD_86 = SDLK_WORLD_86, WORLD_87 = SDLK_WORLD_87, WORLD_88 = SDLK_WORLD_88, WORLD_89 = SDLK_WORLD_89, WORLD_90 = SDLK_WORLD_90, WORLD_91 = SDLK_WORLD_91, WORLD_92 = SDLK_WORLD_92, WORLD_93 = SDLK_WORLD_93, WORLD_94 = SDLK_WORLD_94, WORLD_95 = SDLK_WORLD_95, KP0 = SDLK_KP0, KP1 = SDLK_KP1, KP2 = SDLK_KP2, KP3 = SDLK_KP3, KP4 = SDLK_KP4, KP5 = SDLK_KP5, KP6 = SDLK_KP6, KP7 = SDLK_KP7, KP8 = SDLK_KP8, KP9 = SDLK_KP9, KP_PERIOD = SDLK_KP_PERIOD, KP_DIVIDE = SDLK_KP_DIVIDE, KP_MULTIPLY = SDLK_KP_MULTIPLY, KP_MINUS = SDLK_KP_MINUS, KP_PLUS = SDLK_KP_PLUS, KP_ENTER = SDLK_KP_ENTER, KP_EQUALS = SDLK_KP_EQUALS, UP = SDLK_UP, DOWN = SDLK_DOWN, RIGHT = SDLK_RIGHT, LEFT = SDLK_LEFT, INSERT = SDLK_INSERT, HOME = SDLK_HOME, END = SDLK_END, PAGE_UP = SDLK_PAGEUP, PAGE_DOWN = SDLK_PAGEDOWN, F1 = SDLK_F1, F2 = SDLK_F2, F3 = SDLK_F3, F4 = SDLK_F4, F5 = SDLK_F5, F6 = SDLK_F6, F7 = SDLK_F7, F8 = SDLK_F8, F9 = SDLK_F9, F10 = SDLK_F10, F11 = SDLK_F11, F12 = SDLK_F12, F13 = SDLK_F13, F14 = SDLK_F14, F15 = SDLK_F15, NUM_LOCK = SDLK_NUMLOCK, CAPS_LOCK = SDLK_CAPSLOCK, SCROLL_LOCK = SDLK_SCROLLOCK, RIGHT_SHIFT = SDLK_RSHIFT, LEFT_SHIFT = SDLK_LSHIFT, RIGHT_CONTROL = SDLK_RCTRL, LEFT_CONTROL = SDLK_LCTRL, RIGHT_ALT = SDLK_RALT, LEFT_ALT = SDLK_LALT, RIGHT_META = SDLK_RMETA, LEFT_META = SDLK_LMETA, RIGHT_SUPER = SDLK_RSUPER, LEFT_SUPER = SDLK_LSUPER, ALT_GR = SDLK_MODE, COMPOSE = SDLK_COMPOSE, HELP = SDLK_HELP, PRINT_SCREEN = SDLK_PRINT, SYSREQ = SDLK_SYSREQ, BREAK = SDLK_BREAK, MENU = SDLK_MENU, POWER = SDLK_POWER, EURO = SDLK_EURO, UNDO = SDLK_UNDO }; /** Constructor * @param value value of the key * @param codepoint Unicode representation of the key */ Key(KeyType key = INVALID_KEY, uint32_t codepoint = 0): m_key(key), m_unicode(codepoint) {} /** Destructor. */ virtual ~Key() {} /** Tells whether the Key can be represented as a string. */ bool isPrintable() const { // Unicode does not have control characters, so this should be sufficient return m_unicode != 0; } bool isFunctionKey() const { return m_key >= F1 && m_key <= F15; } /** Gets the value of the key. */ KeyType getValue() const { return m_key; } /** Gets the string representation of the key, encoded as UTF-8. */ std::string getAsString() const { // older sdl versions have the 3rd argument non const, but it is in fact const... char* converted = SDL_iconv_string("UTF-8", "UTF-32", const_cast<char*>(reinterpret_cast<const char*>(&m_unicode)), 4); std::string retval(converted); SDL_free(converted); return retval; } private: KeyType m_key; uint32_t m_unicode; }; } //FIFE #endif