view build/mac/README @ 646:07b1cf8e92b5

* Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow. * Adopted the new math functions for all subsystems * Improvements to DeviceCaps. It now detects all possible screen modes. * User can now select 0 for their bpp and it will attempt to initialize SDL with the current screen bpp.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Wed, 13 Oct 2010 20:24:48 +0000
parents 4a0efb7baf70
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Just a temporary README that was extracted from a mail of our Mac developer James Lacey, a useful README should be written for Mac users later to replace this version:

I have written up the Mac build instructions here:
http://wiki.fifengine.de/index.php?title=Mac_compile_guide.
mac_build.tar.bz2 contains a patch file against SVN containing the
changes I made. It also includes SDLMain.m and SDLMain.h. I put a copy
of both those files in the following directories:

core/src/guimap_test
core/src/mapview_test
core/src/writetest

Also attached are the pkgconfig files (*.pc) that I hacked together so
the SCons script would find the library locations. Up next, I am going
to work on a Universal Binary build and try to make the SCons
configure script more Mac-friendly (if possible).

If anyone finds any mistakes or omissions, please let me know so I can
correct them.

Thanks,
James