Mercurial > fife-parpg
view ext/guichan-0.8.1/examples/openglallegroaction.cpp @ 298:07709bffab8f
*hope i fixed script-without-shebang part 3 the last one
author | LinuxDonald@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 05 Jul 2009 19:11:53 +0000 |
parents | 4a0efb7baf70 |
children |
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/** * This is an example that demonstrates how to use actions * in Guichan. The example uses the OpenGL back end and the * Allegro back end. */ #include <guichan.hpp> #include <iostream> // Here we store a global Gui object. We make it global // so it's easily accessable. Of course, global variables // should normally be avioded when it comes to OOP, but // this examples is not an example that shows how to make a // good and clean C++ application but merely an example // that shows how to use Guichan. namespace globals { gcn::Gui* gui; } // Include code to set up an OpenGL and Allegro application with Guichan. // The openglallegro.hpp file is responsible for creating and deleting // the global Gui object. #include "openglallegro.hpp" // Include code to set up a Guichan GUI that demonstrates how // to use actions in Guichan. The code populates the global Gui object. #include "action.hpp" int main(int argc, char **argv) { try { openglallegro::init(); action::init(); openglallegro::run(); action::halt(); openglallegro::halt(); } /* * Catch all Guichan exceptions */ catch (gcn::Exception e) { std::cerr << e.getMessage() << std::endl; return 1; } /* * Catch all Std exceptions */ catch (std::exception e) { std::cerr << "Std exception: " << e.what() << std::endl; return 1; } /* * Catch all Unknown exceptions */ catch (...) { std::cerr << "Unknown exception" << std::endl; return 1; } return 0; } END_OF_MAIN()