Mercurial > fife-parpg
view engine/core/video/fonts/textrenderpool.cpp @ 653:01acc9fc35ea
* Moved getCurrentScreenMode() to the renderbackend as renderbackend is what initializes the screen.
* Updated the Color masks to follow the integer standards
* Added some new SDL modes (HW Surface and double buffer) to check for in DeviceCaps.
* RenderBackend now saves the actual flags used to initialize the screen.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 15 Oct 2010 18:54:34 +0000 |
parents | 90005975cdbb |
children | 5d6b1820b953 |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ // Standard C++ library includes #include <algorithm> // Platform specific includes // 3rd party library includes #include <boost/bind.hpp> // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder #include "video/image.h" #include "util/time/timemanager.h" #include "fontbase.h" #include "textrenderpool.h" namespace FIFE { TextRenderPool::TextRenderPool(size_t poolSize) { m_poolMaxSize = poolSize; m_poolSize = 0; m_collectTimer.setInterval( 1000 * 60 ); m_collectTimer.setCallback( boost::bind( &TextRenderPool::removeOldEntries, this) ); } TextRenderPool::~TextRenderPool() { type_pool::iterator it= m_pool.begin(); for(;it != m_pool.end(); ++it) { delete it->image; } } Image* TextRenderPool::getRenderedText( FontBase* fontbase, const std::string& text) { SDL_Color c = fontbase->getColor(); type_pool::iterator it= m_pool.begin(); for(;it != m_pool.end(); ++it) { if( it->antialias != fontbase->isAntiAlias() ) continue; if( it->glyph_spacing != fontbase->getGlyphSpacing() ) continue; if( it->row_spacing != fontbase->getRowSpacing() ) continue; if( it->color.r != c.r || it->color.g != c.g || it->color.b != c.b ) continue; if( it->text != text ) continue; // Stay sorted after access time it->timestamp = TimeManager::instance()->getTime(); m_pool.push_front( *it ); m_pool.erase( it ); return m_pool.front().image; } return 0; } void TextRenderPool::addRenderedText( FontBase* fontbase,const std::string& text, Image* image) { // Construct a entry and add it. s_pool_entry centry; centry.antialias = fontbase->isAntiAlias(); centry.glyph_spacing = fontbase->getGlyphSpacing(); centry.row_spacing = fontbase->getRowSpacing(); centry.text = text; centry.color = fontbase->getColor(); centry.image = image; centry.timestamp = TimeManager::instance()->getTime(); m_pool.push_front( centry ); // Some minimal amount of entries -> start collection timer // Don't have a timer active if only _some_ text is pooled. if( m_poolSize >= m_poolMaxSize/10 ) m_collectTimer.start(); // Maintain max pool size if( m_poolSize < m_poolMaxSize ) { m_poolSize++; return; } else { delete m_pool.back().image; m_pool.pop_back(); } } void TextRenderPool::removeOldEntries() { type_pool::iterator it = m_pool.begin(); uint32_t now = TimeManager::instance()->getTime(); while (it != m_pool.end()) { if( (now - it->timestamp) > 1000*60 ) { delete it->image; it = m_pool.erase(it); --m_poolSize; } else { ++it; } } // Stop if nothing can grow old =) if( m_poolSize == 0 ) m_collectTimer.stop(); } }