view demos/rpg/gui/credits.txt @ 653:01acc9fc35ea

* Moved getCurrentScreenMode() to the renderbackend as renderbackend is what initializes the screen. * Updated the Color masks to follow the integer standards * Added some new SDL modes (HW Surface and double buffer) to check for in DeviceCaps. * RenderBackend now saves the actual flags used to initialize the screen.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 15 Oct 2010 18:54:34 +0000
parents cd959b05a262
children
line wrap: on
line source

--== FIFE RPG Demo ==-        

This demo was created by the FIFE team to show the 
versatility of the FIFEngine.  We hope that it 
will attract some new projects to use FIFE so we 
can grow our community!

Thanks for checking this demo out,

The FIFE team!