Mercurial > fife-parpg
view engine/core/model/model.i @ 504:0196c83c7270
One quick update to the map file. The last cannonspread5 powerup wasn't correctly identified.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Tue, 18 May 2010 16:01:35 +0000 |
parents | 9d94f4676d17 |
children | 69ef061db940 |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ %module fife %{ #include "model/model.h" %} namespace FIFE { class Map; class Object; } namespace std { %template(StringList) list<std::string>; %template(ObjectList) list<FIFE::Object*>; %template(MapList) list<FIFE::Map*>; } namespace FIFE { class AbstractPather; class Model: public FifeClass { public: Model(RenderBackend* renderbackend, const std::vector<RendererBase*>& renderers, ImagePool* imagepool, AnimationPool* animpool); ~Model(); Map* createMap(const std::string& identifier); void deleteMap(Map*); const std::list<Map*>& getMaps() const; Map* getMap(const std::string& id) const; std::list<std::string> getNamespaces() const; Object* createObject(const std::string& identifier, const std::string& name_space, Object* parent=0); bool deleteObject(Object*); bool deleteObjects(); Object* getObject(const std::string& id, const std::string& name_space); std::list<Object*> getObjects(const std::string& name_space) const; size_t getNumMaps() const; void deleteMaps(); AbstractPather* getPather(const std::string& pathername); CellGrid* getCellGrid(const std::string& gridtype); void setTimeMultiplier(float multip); double getTimeMultiplier() const; }; }