Mercurial > fife-parpg
view engine/core/controller/enginesettings.cpp @ 66:00b3c07db548
arrgh, issues with commits, fixed now, I hope, this is the source for the skull_pole model.
author | kaelisebonrai@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Thu, 17 Jul 2008 05:32:48 +0000 |
parents | 18c2a21ac0ad |
children | 98541d3b9220 |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ // Standard C++ library includes #include <algorithm> #include <string> // 3rd party library includes // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder #include "util/base/exception.h" #include "enginesettings.h" namespace FIFE { const float MAXIMUM_VOLUME = 10.0; EngineSettings::EngineSettings(): m_bitsperpixel(0), m_fullscreen(false), m_initialvolume(MAXIMUM_VOLUME / 2), m_renderbackend("SDL"), m_sldremovefakealpha(false), m_screenwidth(800), m_screenheight(600), m_windowtitle("FIFE"), m_windowicon(""), m_defaultfontpath(""), m_defaultfontsize(8), m_defaultfontglyphs(""), m_image_chunking_size(256) { } EngineSettings::~EngineSettings() { } void EngineSettings::validate() const { if (m_defaultfontpath == "") { throw NotSet("Path for default font is not set"); } std::string::size_type loc = m_defaultfontpath.find(".ttf", 0); if ((loc == std::string::npos) && (m_defaultfontglyphs == "")) { throw NotSet("Glyphs for default font are not set"); } } void EngineSettings::setBitsPerPixel(unsigned int bitsperpixel) { std::vector<unsigned int> pv = getPossibleBitsPerPixel(); std::vector<unsigned int>::iterator i = std::find(pv.begin(), pv.end(), bitsperpixel); if (i != pv.end()) { m_bitsperpixel = bitsperpixel; return; } throw NotSupported("Given bits per pixel value is not supported"); } std::vector<unsigned int> EngineSettings::getPossibleBitsPerPixel() const { std::vector<unsigned int> tmp; tmp.push_back(0); tmp.push_back(16); tmp.push_back(24); tmp.push_back(32); return tmp; } void EngineSettings::setInitialVolume(float volume) { if (volume > getMaxVolume()) { throw NotSupported("Given volume exceeds maximum volume"); } if (volume < 0) { throw NotSupported("Given volume is below 0"); } m_initialvolume = volume; } float EngineSettings::getMaxVolume() const { return MAXIMUM_VOLUME; } void EngineSettings::setRenderBackend(const std::string& renderbackend) { std::vector<std::string> pv = getPossibleRenderBackends(); std::vector<std::string>::iterator i = std::find(pv.begin(), pv.end(), renderbackend); if (i != pv.end()) { m_renderbackend = renderbackend; return; } throw NotSupported("Given render backend is not supported"); } std::vector<std::string> EngineSettings::getPossibleRenderBackends() { std::vector<std::string> tmp; tmp.push_back("SDL"); tmp.push_back("OpenGL"); return tmp; } void EngineSettings::setSDLRemoveFakeAlpha(bool sldremovefakealpha) { m_sldremovefakealpha = sldremovefakealpha; } void EngineSettings::setScreenWidth(unsigned int screenwidth) { m_screenwidth = screenwidth; } void EngineSettings::setScreenHeight(unsigned int screenheight) { m_screenheight = screenheight; } void EngineSettings::setDefaultFontPath(const std::string& defaultfontpath) { m_defaultfontpath = defaultfontpath; } void EngineSettings::setDefaultFontSize(const unsigned int defaultfontsize) { m_defaultfontsize = defaultfontsize; } void EngineSettings::setDefaultFontGlyphs(const std::string& defaultfontglyphs) { m_defaultfontglyphs = defaultfontglyphs; } void EngineSettings::setWindowTitle(const std::string& title) { m_windowtitle = title; } void EngineSettings::setWindowIcon(const std::string& icon) { m_windowicon = icon; } }