diff demos/rpg/scripts/gamecontroller.py @ 530:ea26e7b6f56c

Added the loadActor and loadItem functions so you can load single items at any time. Cleaned up the base object a bit so you can modify it's position easily.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 28 May 2010 20:10:33 +0000
parents 796d49ab9380
children 801746c5bb9a
line wrap: on
line diff
--- a/demos/rpg/scripts/gamecontroller.py	Fri May 28 16:25:00 2010 +0000
+++ b/demos/rpg/scripts/gamecontroller.py	Fri May 28 20:10:33 2010 +0000
@@ -197,7 +197,19 @@
 		Might be useful if you want to have the game parse a command.
 		Not sure if I am going to keep this or not.
 		"""
+		
 		result = ""
+		
+		args = command.split(" ")
+		for arg in args:
+			arg = arg.strip()
+	
+		if args[0] == "spawn":
+			if len(args) != 4:
+				result = "Usage: spawn [itemid] [posx] [posy]"
+			else:
+				result = "Success!"
+			
 		return result
 		
 	def newGame(self):