Mercurial > fife-parpg
diff engine/core/model/model.i @ 145:e7a431577c95
Cleaned the basic model up. Code is cleaner now and a bit faster.
Some code path were never tested in depth :-(
Added a 'time_to_load' attribute to XMLMapLoader, which records the seconds it took to load a map.
Down from 6s to 5.6s for reio de hola. Yay!
author | phoku@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Thu, 09 Oct 2008 08:23:13 +0000 |
parents | 98541d3b9220 |
children | 9d94f4676d17 |
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--- a/engine/core/model/model.i Thu Oct 09 06:18:36 2008 +0000 +++ b/engine/core/model/model.i Thu Oct 09 08:23:13 2008 +0000 @@ -55,7 +55,7 @@ bool deleteObject(Object*); bool deleteObjects(); Object* getObject(const std::string& id, const std::string& name_space); - const std::list<Object*>& getObjects(const std::string& name_space) const; + std::list<Object*> getObjects(const std::string& name_space) const; size_t getNumMaps() const; void deleteMaps();