Mercurial > fife-parpg
diff engine/core/view/renderers/quadtreerenderer.cpp @ 661:e3140f01749d
* Merged the light branch back into trunk.
* Modified the demos so they work with the new loaders and setting.
author | helios2000@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Fri, 05 Nov 2010 15:21:10 +0000 |
parents | 16c2b3ee59ce |
children |
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--- a/engine/core/view/renderers/quadtreerenderer.cpp Wed Nov 03 13:44:12 2010 +0000 +++ b/engine/core/view/renderers/quadtreerenderer.cpp Fri Nov 05 15:21:10 2010 +0000 @@ -90,10 +90,12 @@ emc= cg->toMapCoordinates(ExactModelCoordinate( x+size,y+size) ); ScreenPoint scrpt4 =m_camera->toScreenCoordinates( emc ); + m_renderbackend->disableLighting(); m_renderbackend->drawLine( Point(scrpt1.x,scrpt1.y) , Point(scrpt2.x,scrpt2.y), 255, 255, 255); m_renderbackend->drawLine(Point(scrpt1.x,scrpt1.y), Point(scrpt3.x,scrpt3.y), 255, 255, 255); m_renderbackend->drawLine(Point(scrpt3.x,scrpt3.y), Point(scrpt4.x,scrpt4.y), 255, 255, 255); m_renderbackend->drawLine(Point(scrpt2.x,scrpt2.y), Point(scrpt4.x,scrpt4.y), 255, 255, 255); + m_renderbackend->enableLighting(); return true; }