Mercurial > fife-parpg
diff engine/core/view/camera.i @ 661:e3140f01749d
* Merged the light branch back into trunk.
* Modified the demos so they work with the new loaders and setting.
author | helios2000@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Fri, 05 Nov 2010 15:21:10 +0000 |
parents | 7e5717105212 |
children |
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--- a/engine/core/view/camera.i Wed Nov 03 13:44:12 2010 +0000 +++ b/engine/core/view/camera.i Fri Nov 05 15:21:10 2010 +0000 @@ -63,6 +63,10 @@ void getMatchingInstances(Location& loc, std::list<Instance*>& instances, bool use_exactcoordinates=false); RendererBase* getRenderer(const std::string& name); void resetRenderers(); + + void setLightingColor(float red, float green, float blue, float alpha); + void resetLightingColor(); + std::vector<float> getLightingColor(); void refresh(); private: @@ -71,4 +75,4 @@ %clear std::list<Instance*>& instances; } -%clear InstanceLst& instances; +%clear InstanceLst& instances; \ No newline at end of file