Mercurial > fife-parpg
diff engine/core/video/image.h @ 661:e3140f01749d
* Merged the light branch back into trunk.
* Modified the demos so they work with the new loaders and setting.
author | helios2000@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Fri, 05 Nov 2010 15:21:10 +0000 |
parents | 5d6b1820b953 |
children |
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--- a/engine/core/video/image.h Wed Nov 03 13:44:12 2010 +0000 +++ b/engine/core/video/image.h Fri Nov 05 15:21:10 2010 +0000 @@ -93,6 +93,10 @@ */ virtual void drawVertex(const Point& p, const uint8_t size, int r, int g, int b, int a = 255) = 0; + /** Draws a light primitive that based on a triangle fan + */ + virtual void drawLightPrimitive(const Point& p, uint8_t intensity, float radius, int subdivisions, float xstretch, float ystretch, uint8_t red, uint8_t green, uint8_t blue) = 0; + /** Returns pixel RGBA values from given position */ virtual void getPixelRGBA(int x, int y, uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) = 0;