Mercurial > fife-parpg
diff test_fife.py @ 559:cccff9b04f57
This fixes a problem where objects that leave the scene were not being removed from thee scene. Projectiles and enemies now get removed when they leave the scene. There should no longer be a segfault when you destroy the final boss.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Tue, 22 Jun 2010 15:41:36 +0000 |
parents | 81641655bc38 |
children |