Mercurial > fife-parpg
diff demos/shooter/maps/shooter_map1.xml @ 464:be035dff788a
Added high score window.
Added the ability to save high scores.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Tue, 13 Apr 2010 19:43:31 +0000 |
parents | 5e1d6e40d19d |
children | 716d44ba42df |
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--- a/demos/shooter/maps/shooter_map1.xml Mon Apr 12 20:41:24 2010 +0000 +++ b/demos/shooter/maps/shooter_map1.xml Tue Apr 13 19:43:31 2010 +0000 @@ -437,7 +437,7 @@ </layer> <layer y_scale="0.25" y_offset="0.0" pathing="cell_edges_and_diagonals" grid_type="square" id="objects" rotation="0.0" x_scale="0.25" x_offset="0.0" transparency="0"> <instances> - <i o="ship1" z="0.0" x="7.0" r="0" y="0.0" id="player"></i> + <i o="ship1" z="1.0" x="7.0" r="0" y="0.0" id="player"></i> <i r="0" id="dodge1" x="20.0" o="saucer1" z="0.0" y="-2.0"></i> <i r="0" id="dodge1" x="20.0" o="saucer1" z="0.0" y="1.0"></i> <i r="0" id="dodge1" x="20.0" o="saucer1" z="0.0" y="4.0"></i>