diff engine/core/video/renderbackend.h @ 579:b2feacaed53c

* Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL. * Improved the most renderers with setColor() function. * Fixed the genericrenderer, is now tested whether the images are in the viewport. * Fixed the gridrenderer, the grid is now drawn only up to the viewport. * Changed the vertex functions in opengl/renderbackendopengl.cpp from vertex3f() to vertex2f(). * Improved the Editor, now you can use blocking, grid and coordinate renderer over gui or keys. Additionally, the colors can be changed with the settings.xml.
author helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
date Sat, 31 Jul 2010 17:46:19 +0000
parents ad7969d9460b
children 356634098bd9
line wrap: on
line diff
--- a/engine/core/video/renderbackend.h	Fri Jul 30 23:48:26 2010 +0000
+++ b/engine/core/video/renderbackend.h	Sat Jul 31 17:46:19 2010 +0000
@@ -102,6 +102,8 @@
 		 * @return The new Image.
 		 */
 		virtual Image* createImage(SDL_Surface* surface) = 0;
+
+		virtual void isClearNeeded(bool clear) = 0;
 		
 		/** Returns a pointer to the main screen Image
 		 * @return A pointer to the main screen Image, or 0 if no mainscreen exists.