diff engine/core/view/layercache.cpp @ 656:99e3ef63495b

* The RPG and Shooter demos now clear the screen when in OpenGL mode * Small update to the soundmanager to stop the stack overflow problem.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 22 Oct 2010 16:01:57 +0000
parents 716fbe02140a
children
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