diff engine/core/audio/soundemitter.h @ 487:7f1c42b66aa4

Moved the shooter demo Timer() class to helpers.py. Changed the formula that calculates the length of the audio clip to be correct. The shooter demo now demonstrates the use of the audio clip callbacks correctly. Fixed the fife_timer extension to actually work.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 03 May 2010 19:58:16 +0000
parents e584b0b8b4a2
children 58c0bbeeeb35
line wrap: on
line diff
--- a/engine/core/audio/soundemitter.h	Mon May 03 15:56:00 2010 +0000
+++ b/engine/core/audio/soundemitter.h	Mon May 03 19:58:16 2010 +0000
@@ -179,11 +179,11 @@
 		 */
 		unsigned long getDuration() const{
 			if (m_soundclip) {
-				float samplerate = static_cast<float>(getSampleRate());
-				float bitres = static_cast<float>(getBitResolution());
-				float size = static_cast<float>(getDecodedLength());
-				float stereo = (isStereo() ? 2.0f : 1.0f);
-				float time = (( size / samplerate * bitres / 8.0f) * 1000.0f ) / stereo / 2.0f;
+				double samplerate = static_cast<double>(getSampleRate()) / 1000.0;  //convert to milliseconds
+				double bitres = static_cast<double>(getBitResolution());
+				double size = static_cast<double>(getDecodedLength()) * 8.0;  //convert to bits
+				double stereo = (isStereo() ? 2.0 : 1.0);
+				double time = ( size / (samplerate * bitres) ) / stereo;
 
 				return static_cast<unsigned long>(time);
 			}