diff engine/core/video/video.i @ 150:6e7d228def30

Lazy loading for animations. Uses a Resource-Pointer class that behaves like a pointer to an IResource, but only loads the resource on demand. There's a slight change of API, which is already adapted to in the XML loaders. If you use Animation.addFrame directly, either adapt to the change or wait a few hours for a backwards compatibility solution.
author phoku@33b003aa-7bff-0310-803a-e67f0ece8222
date Sat, 11 Oct 2008 12:03:59 +0000
parents 90005975cdbb
children 376b8afc9a18
line wrap: on
line diff
--- a/engine/core/video/video.i	Sat Oct 11 06:23:45 2008 +0000
+++ b/engine/core/video/video.i	Sat Oct 11 12:03:59 2008 +0000
@@ -89,7 +89,7 @@
 	public:
 		explicit Animation();
 		~Animation();
-		void addFrame(Image* image, unsigned int duration);
+		void addFrame(ResourcePtr image, unsigned int duration);
 		int getFrameIndex(unsigned int timestamp);
 		Image* getFrame(int index);
 		Image* getFrameByTimestamp(unsigned int timestamp);